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Zenarios
November 4th, 2019, 08:38
Maybe I'm missing something, but I'm not sure how to use these in practice. I can type e.g. `/die 10d4e` into chat and the awesome exploding die macro rolls perfectly.

But I can't see how to actually use it in a game.

When I create a weapon with 10d4e as the damage type, the damage never rolls. If I create an effect `DMG: 10d4e`, the damage never rolls.


Am I missing something, or what's the intended purpose of the macros?

(I do want to reiterate that the new macros are very very cool, don't take this the wrong way)

Moon Wizard
November 5th, 2019, 21:19
Currently, the enhanced dice macros are not being used in the rulesets, since the game systems were all built before these macros existed and the rulesets need to work in both FGC and FGU. I will be investigating how to eventually incorporate the new dice features into existing rulesets over time. They are more of a long term enhancement at this point.

Regards,
JPG

obiter
July 28th, 2023, 09:41
Any progress on this?

LordEntrails
July 28th, 2023, 15:10
Any progress on this?
It was implemented some time ago; All Things Dice - Fantasy Grounds Customer Portal - Confluence (atlassian.net) (https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/2109571073/All+Things+Dice#Rolling-from-the-Chat-Window-Command-Line)
You'll need to do it using the command line. But you can drag those to the hotbar. They can also be written in extensions if you want the die icons themselves to be capable of such.

edit: sorry, on re-reading this, I think I misunderstood the question. You can do this via die macros as previously stated. Some rulesets might have implemented this on weapon lines/character sheet entries, but you would have to check the specific ruleset. I don't play rulesets that use this mechanic so can't say for sure.

damned
July 30th, 2023, 09:20
Any progress on this?

I dont think it will be implemented. What is the use case? I dont think - example - 5E has exploding dice in its rules so there is no coding for it.