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View Full Version : Invalid Encoding on Campaign Names/Folders



johnezell
November 2nd, 2019, 16:58
On FGC the campaign is "Act II: The Dead God"

The folder name within the FGC folder:
\campaigns\Act II%3A The Dead God

I understand the need for the encoded name as ":" is a reserved character, however it worked in FGC. So I can assume others might have used the same naming conventions.

When copying the folder exactly as is from FGC->FGU. The character is not decoded correctly on Unity see screenshot comparison. Note this works perfectly fine on FGC.
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When starting this campaign with the encoded character it is creating a second campaign folder

\campaigns\Act II%253A The Dead God
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Each time the FGU campaign is opened a new folder is created and subsequently a new campaign. This seems to be an unless loop of creating new campaigns.

\campaigns\Act II%25253A The Dead God
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anthonymorris
November 2nd, 2019, 20:54
I had the same issue, this is the reply i got from Moon Wizard: Thanks for reporting. It's because of the colon in your campaign name; and a bug on our end. If you change to a '-' instead, you should be able to keep going. Filed as FGU-597.