PDA

View Full Version : [Bug] Selecting percentile dice in CoC picks up 3 dice instead of 2



Cryophobia
October 30th, 2019, 22:31
Selecting percentile dice in a CoC game picks up 3 dice instead of 2

Steps to reproduce the error

1. Create a new CoC 7E campaign [Select Pulp Cthulhu Ext.]
3. Pick up percentile dice by selecting the 0-9 dice. Notice how 3 dice are shown. Expecting 2 dice to be shown.
3.1. Notice the dice roll result when rolled is shown as d100 + d10
4. Pick up percentile dice by selecting the 00-90 dice. Notice how 2 dice are shown.
4.1. Notice the dice roll result when rolled is shown as d100

Ghil
October 30th, 2019, 22:35
I've reproduced it without the Pulp Cthulhu ext if that helps.

deer_buster
October 30th, 2019, 23:12
it needs updating to use the FGU percentile roller...

Ghil
October 31st, 2019, 02:30
Oh so CoC is not currently updated. Is there a list somewhere of things that have been updated and things in need of an update, so we can help better?

LordEntrails
October 31st, 2019, 07:30
Not that I know of. I think SW is trying to take things from the forum here and place into their Jira system. I suspect someone will post assign an issue number to this item soon.

damned
November 1st, 2019, 03:27
It is unlikely we will look at FGU until the engine is much closer to being production ready.
We had to change the way the FG d10/d100 dice work to support the advantage/disadvantage dice in Call of Cthulhu