lokiare
October 30th, 2019, 00:29
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
2E Ruleset
[Fixed] Initiative rolls, now include desktop situation mods
[Fixed] Drag/drop Encounter onto Parcel, sets proper item count for items from NPC entries.
D&D Classics: Player's Handbook
[Added] the named versions of "reversible" spells (Enlarge/Reduce, Raise Dead/Slay Living/etc...)
D&D Classics: Dungeon Masters Guide
Potions of "Control" to include Save rolls and applied effect.
[U]D&D Classics: I6 Ravenloft
Map 2 (scaled down)
[Updated] Map 5 (wrapped tower exterior in wall)
[Updated] Strahd, Type set to "Undead, Vampire" so sunsword will work
[Added] Missing image to ref-manual
[Updated] Ordering of effects
[Updated] Map5 for various room contents
[U]Pathfinder RPG - Rise of the Runelords (anniversary edition)
[Fixed] issue with Hook Mountain Clanhold map missing its name (Chapter 3)
Pathfinder 2 RPG - The Fall of Plaguestone
[Added] Created a player's resource file for the new items, backgrounds, and feats presented in this adventure
[Fixed] issue with spell damage dice not present for NPCs
SFRPG
SFRPG 1.2.1
[Added] Companions system
[Fixed] RP being spent on all action rolls.
[Fixed] Inventory: Should be adding 1 bulk per 1000 UPB
[Added] Class level effects now possible (see Effects below)
[Fixed] Critical attacks Damage not applying on weapon attack for PC.
[Fixed] SKILLS Ranks no longer can go above Characters Level (Characters Level - FreeSkills for Operatives free skills.).
[Fixed] CT now shows HP/TEMP HP/WOUNDS/SP/FATIQUE/RP both Host and Client
[Added] Can now use [{CLASSNAME}] to obtain the level of a specific class in effects. This will come more into play as effects handling is improved Example: DMG:[SOLDIER]; would add the level of your Soldier class to the amount of damage you do.
[Added] PC' will required to be re-dropped in the CT to update the new links in the CT.
[Updated] Minor changes to Companion sharing
[Fixed] Unable to increase skill rank after level up
[Fixed] Corrected spelling of Overburdened condition
[Added] Video on companions: https://youtu.be/4Z0padvpn8Y
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
2E Ruleset
[Fixed] Initiative rolls, now include desktop situation mods
[Fixed] Drag/drop Encounter onto Parcel, sets proper item count for items from NPC entries.
D&D Classics: Player's Handbook
[Added] the named versions of "reversible" spells (Enlarge/Reduce, Raise Dead/Slay Living/etc...)
D&D Classics: Dungeon Masters Guide
Potions of "Control" to include Save rolls and applied effect.
[U]D&D Classics: I6 Ravenloft
Map 2 (scaled down)
[Updated] Map 5 (wrapped tower exterior in wall)
[Updated] Strahd, Type set to "Undead, Vampire" so sunsword will work
[Added] Missing image to ref-manual
[Updated] Ordering of effects
[Updated] Map5 for various room contents
[U]Pathfinder RPG - Rise of the Runelords (anniversary edition)
[Fixed] issue with Hook Mountain Clanhold map missing its name (Chapter 3)
Pathfinder 2 RPG - The Fall of Plaguestone
[Added] Created a player's resource file for the new items, backgrounds, and feats presented in this adventure
[Fixed] issue with spell damage dice not present for NPCs
SFRPG
SFRPG 1.2.1
[Added] Companions system
[Fixed] RP being spent on all action rolls.
[Fixed] Inventory: Should be adding 1 bulk per 1000 UPB
[Added] Class level effects now possible (see Effects below)
[Fixed] Critical attacks Damage not applying on weapon attack for PC.
[Fixed] SKILLS Ranks no longer can go above Characters Level (Characters Level - FreeSkills for Operatives free skills.).
[Fixed] CT now shows HP/TEMP HP/WOUNDS/SP/FATIQUE/RP both Host and Client
[Added] Can now use [{CLASSNAME}] to obtain the level of a specific class in effects. This will come more into play as effects handling is improved Example: DMG:[SOLDIER]; would add the level of your Soldier class to the amount of damage you do.
[Added] PC' will required to be re-dropped in the CT to update the new links in the CT.
[Updated] Minor changes to Companion sharing
[Fixed] Unable to increase skill rank after level up
[Fixed] Corrected spelling of Overburdened condition
[Added] Video on companions: https://youtu.be/4Z0padvpn8Y