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View Full Version : Aesthetic Bug: Light source over dice too dark



Jonathan Dark
October 29th, 2019, 18:46
It looks like the light source being used to illuminate the dice is too dark. Either it's set too far away in the Unity scene or the light brightness is not bright enough.

Here's how the dice rack looked in FG Classic:

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Here's how the exact same dice color looks in FG Unity. I did set the dice color to the brightest blue that it could go. Even discounting the dice color itself, the number text is quite a bit harder to see because of the poor lighting:

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caledoniaman
October 29th, 2019, 18:48
Yeah. I agree. Dice are dark and blurry for me in all colours.

Jonathan Dark
October 29th, 2019, 18:54
I did some further experimentation, and it looks like it's actually the position of the light source. The light appears to be at the "top" of the screen. Notice what the same die in FG Unity looks like if you take a die and drop it at the top of the screen right above the chat window:

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My suggestion in this case is to simply move the light source so that it's near the bottom of the screen rather than the top. I'm not sure how the scene is oriented in Unity but hopefully that direction makes sense.

Moon Wizard
October 31st, 2019, 22:37
Thanks for reporting. Filed as FGU-610.

JPG