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View Full Version : SFS #2-08: The Stumbling Society, Pt 2: Sangoro's Gifts SAT October 26th @5.30 PM UTC



stephan_
October 23rd, 2019, 20:33
Tier 5-8, the subtier will depend on the players. Make sure to decide on a reasonable subtier.

Please schedule around 4 1/2 hours for the game but bear in mind that as a higher-tier scenario it might run a little bit longer.

Please note that I'll likely not be able to answer questions/accept players tomorrow.

About the scenario:

A Starfinder Society Scenario designed for levels 5–8.

When the Society starts finding evidence of missing weapon caches showing up on worlds in Near Space, it puts together a team to investigate. The PCs travel to one such world, where they uncover enemies of the Society are outfitting the pre-Drift locals with weapons well beyond their technology level. The PCs must choose how to handle this delicate situation, but the Society is clear that it needs its weapons back and out of the hands of those who aren't ready for such technology!

Sangoro's Gifts is the second of two adventures in the Stumbling Society series. This adventure is preceded by Starfinder Society Scenario #2-06: The Stumbling Society, Part 1: Sangoro's Lament. These two scenarios are intended to be played in order.

Written by Kendra Leigh Speedling

Scenario Tags: Faction (Wayfinders)

Technical details:

We will use Fantasy Grounds (I have an Ultimate license) and Teamspeak.

Steps before the game:

Make sure to both apply here as well as in the game calendar (https://www.fantasygrounds.com/calendar/index.xcp?id=3655), stating which character you'd like to play.

If you apply, make sure you send me your previous chronicle sheet of the character you want to apply this chronicle to (if you already have any chronicle sheet) either here or on Discord (Fantasy Grounds channel). If it is your first SFS game, I'll at least need your Paizo Organized Play # and your faction.

If you haven't already, also make sure to either build the character on FG yourself (and send it to me) or log in early enough so you can do so on game day.

Make sure you have updated Fantasy Grounds.

FG alias and Teamspeak server can be found under GM annnouncements in the game calendar.

Other notes:

Also make sure to track your purchases on the Inventory Tracking Sheet.

Be sure to apply on time (if you can make it) as the last games were rather full.

In your own interest, make sure the party is somewhat balanced level-wise.

Some boilerplate clarifications:

Please apply on the FG forums on both the game calendar as well as in the game thread (if multiple household members are playing, one person per household is sufficient). First, it's easier to tell how many spots are already filled that way. Second, the other players (as well as the GM) know what level and class to expect from your character (if you don't know yet, simply state TBD). Third, you'll get notified about any updates if you post in the game thread (at least about the first one). Fourth, it allows the GM to determine who applied first should it become relevant. Some exceptions might apply.

Also, please be sure to check the thread for new messages occasionally. You don't have to check each and every day or every few hours but please make sure to reply to any posts that do concern you in time. Should you remain unresponsive, I'll give the spot to a player that applied after you (as I won't know whether you are still interested in participating or not). Exceptions might apply, e.g. if you state beforehand that you won't be able to respond due to traveling.

If you apply but don't show up or drop out during the game without notice, in future games I might also give preference to other players who have a better track record of showing up. I am aware though that life and technical problems can always happen, so don't worry if you have a valid reason though.

These rules are not in place to prevent players from playing but in fact to enable players willing to play to actually do so. It's frustrating if I have to turn down players if it turns out they would in fact have been able to play.

JackTheRedCreeper
October 23rd, 2019, 21:21
And to make sure I'm joining, I'm setting an alarm on my phone

duhwoo
October 24th, 2019, 00:35
I reckon Otto will be missing out on part two...

(I'm hosting a home game at 1800 UTC -- I was hoping this would be at 1200 or 1300 UTC)

stephan_
October 24th, 2019, 07:48
My SoS game at 1 PM UTC looks like it will have enough players this week, so that slot is not available. As some players won't be available on SUN at all, that doesn't leave too many slots unfortunately.

stephan_
October 25th, 2019, 10:03
Update: I just had two people canceling for the SoS game so I could also do 1.30 PM UTC if that's better for people.

Talen
October 25th, 2019, 11:21
That works better for me (but good with either)

stephan_
October 25th, 2019, 14:39
Unfortunately it doesn't look like everyone can make 1.30 PM UTC.