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Samarex
October 22nd, 2019, 23:15
Revision 1.2.0 has went Live
I will create a short Video showing the Companion Update and post the link here once done.

Following is the changes made

UPDATE FIXES AND CHANGES (REV 1.2.0)
--[ADDED] Companions system
--[FIXED] RP being spent on all action rolls.
--[FIXED] Inventory: Should be adding 1 bulk per 1000 UPB
--[ADDED] Class level effects now possible (see Effects below)
--[FIXED] Critical attacks Damage not applying on weapon attack for PC.
--[SKILLS] Ranks no longer can go above Characters Level (Characters Level - FreeSkills for Operatives free skills.).
--[CT] CT now shows HP/TEMP HP/WOUNDS/SP/FATIQUE/RP both Host and Client
====NOTES======
Effects
--Can now use [{CLASSNAME}] to obtain the level of a specific class in effects. This will come more into play as effects handling is improved
----Example: DMG:[SOLDIER]; would add the level of your Soldier class to the amount of damage you do.
CT Update
--PC' will required to be re-dropped in the CT to update the new links in the CT.

Samarex
October 23rd, 2019, 03:39
@Xanstin Your issue with skill ranks is a valid issue(For Clients Only), if you level you have to close out of FG and join again to get the skills code to see the level change.

I will add this to 1.2.1 List to fix ASAP.
Work around options until 1.2.1 update.
1- Level character and reload FG Like you did and it will allow you to adjust.
2- GM can change your skill ranks and it will take.


Sorry, didn't think this would have been a Host/Client thing so I don't thnk client mode was tested for this.