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View Full Version : PotA - False Crypt - not so false?? LOS input



Halfront
September 19th, 2019, 02:00
So this map for PotA called Halls-of-the-Hunting-Axe-A-Player has a feature that the text say is a "secret" 20ft square floor section. Problem is for LOS is that the "secret" is in plain sight (see image). What are any ideas for handling this type of "secret". It seems that if I use any type of LOS feature it would be obvious to a player that something is at that location.

29063

ddavison
September 19th, 2019, 02:31
We should redo that map.

UltimateGM
September 19th, 2019, 17:33
You can use photoshop or paint to copy a similar section to the south and place it over that spot then save the image as Player Map: " whatever the name is here". But it seems Doug and the team are probably going to fix it. Just depends how fast you need it fixed.

Zacchaeus
September 19th, 2019, 19:01
I've done a quick update of POTA to eradicate this area from the map. James will letyou know when it goes live.

lokiare
September 19th, 2019, 21:10
I've done a quick update of POTA to eradicate this area from the map. James will letyou know when it goes live.

Its currently in TEST and will go LIVE on Tuesday.