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gtw2017
September 15th, 2019, 22:41
Hello :) Now having what is almost certainly the worlds largest modular terrain map series 'Meanders' - I have decided to continue that trend and attempt the worlds largest modular Dungeon Tile series - and aim to produce a massive 144 unique tile styled sets, each with 144 x 8x8 tiles.

I have built special tools to enable use of these within Fantasy Grounds for the current 'classic' edition (with tiles sized appropriately) and each of these tile packs may prove useful (and will be sized) for the upcoming Unity.

No stranger to massive digital projects I have already built 72 of these tile packs, and a kickstarter campaign is awaiting approval - with a launch likely in a few days time.

You can review the campaign >HERE< (https://www.kickstarter.com/projects/gametilewarehouse/743210637?ref=a988ov&token=72e745f8)

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Kind Regards,
Kris

Bidmaron
September 15th, 2019, 23:04
I look forward to the announcement

gtw2017
September 18th, 2019, 20:43
Live and funded within an hour :) Thank you!

gtw2017
October 2nd, 2019, 16:06
Last call. 1 hour to go. 288 x 144 tile sets in the worlds largest modular tile set. perfect for unity.

https://www.kickstarter.com/projects/gametilewarehouse/soloman-temple-squares-ii

LordEntrails
October 2nd, 2019, 16:30
Looking forward to it!

gtw2017
November 3rd, 2019, 11:21
Hello Everyone :) I'd like to introduce you to a product of mine called 'Soloman Temple Squares' - which aims to be the largest modular dungeon tile system ever created for RPG and to compliment the upcoming release of Fantasy Grounds Unity which can now handle these types of modular tiles.

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With over 320 sets comprising more than 46,000 individual tiles - S.T.S offers unprecedented range for foundational dungeon building. Each tile measures 8x8 squares/units and Each set, contains 144 different designs.

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STS features the standard colour spectrum you'd expect for classic tile building - from old school blue and white, dungeon stone texture grey, or brown and white hatch: but also features possibly the largest range of modular dungeon tiles in existence with enough colours to suit almost any requirement. The colour and theme of your dungeon can completely alter the mood, emotion, feeling and atmosphere of your adventure. Whether you need environmental representation (hot, cold, misty, dry), planar representation, other dimensions, planets, underwater, sky, futuristic, superhero, fantasy or sci-fi dungeon tiles - STS has them so you can customize an appropriate dungeon or layout to suit.

Players climbing down a well? Travelling through a portal? Exploring some celestial or elemental plane? Braving the intense fires of a dwarven forge or the fires of hell itself? In an icy dungeon or a mouldy, mossy sewer? Ancient temple or hellfire spawnpoint? Fallen through the ethers into some unknown space? Perhaps affected by some gas, poison or hallucinogenic substance that alters their reality? Crossed over to the otherside? Been transported inside a computer or high-security system? Submerged underwater diving for treasure, wandering about some atlantean sub-city, or maybe even diving to the core of the planet through an abyssal chasm? Found some water-dwelling species or lovecraftian dimension with strange geometry and insane colours? --- Soloman Temple Squares can cover all these eventualities and thousands more giving you the building blocks to make a dungeon for virtually any scenario you want to - especially the strange ones.

Here are the tile designs:

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With STS you can easily rebuild classic maps with the correct specifications for Virtual Table Top - or make your own custom monster labyrinths. Built on a 1" grid (and sized 800x800 for FGU - or 60x60px pgs) it is designed for making maps within the FGU VTT allowing you to preserve the tactical accuracy by scaling furnishings accordingly so your maps aren't pinched for room or out of scale and characters can move freely through the environment without standing on furnishings.

- Each set, is identical in layout to all the others except for its colouring/theme - so a (3) in one set will be the same in all other sets.
- Each set has its own individual name so you can easily find what you are looking for among your collection.
- Treat the background as walls, add walls, or use it as water, slime, fire, lava, air, chasms.
- Rotate and join the 144 different tiles to create a virtually unlimited array of layouts.
- Join 4 of the same together to create beautiful symmetrical patterning in your dungeon.
- Transition from upper/lower dungeon levels using different colours to indicate difficulty like the system employed by the game Diablo.
- Create dungeons with huge colour variation for different areas just for the look, or signifying environmental changes, (gas, marsh, extreme heat/cold, darkness, slippery, mouldy etc).
- Craft gigantic super-dungeons and keep the design fresh by using the huge range of tile designs and huge range of tile sets to construct enormous effortless structures as if by magic like the great architect Soloman himself.
- STS is also compatible with my Meanders: Synchable Terrain series using a similar stone patterning - allowing you to easily drop in art-matching, custom expansion areas connected to an exit/entrance or where ever you like.
- Each Set includes its own 'Greater Key' which is a visual numbered, ordered list of the tiles similar to the graphic above that can be renamed with the Sets name, i.e. 'Abaddon' - and then have each tile in that sets map link dragged onto the key to bookmark each tile for easy access to the right tile every time you build.


I will be releasing sets periodically to help expand the collection. And while I was not able to invest in beta FGU - I will be buying FGU when it is released and creating a LOS package of overlays for Temple Squares in 2020.

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Coming Soon

LordEntrails
November 3rd, 2019, 16:30
I'm excited for this Kris. I do have FGU and got in on the STS KS so will be able to test with FGU Beta and will let you know.

JohnD
November 3rd, 2019, 17:20
I wish I hadn't somehow missed this... I would have backed it. I guess I'll wait until FG version(s) come out.

gtw2017
November 3rd, 2019, 22:02
Thanks Lord Entrails - much appreciated - I don't expect there should be problems but if there are, let me know about those too.

Hi JohnD - best way to keep updated on what's coming out and when is to subscribe to my site via my news section. :)

gtw2017
November 4th, 2019, 01:09
So, in all the excitement - it didn't occur to me that packaging these in the traditional method won't work since FG Classic can't use modular tiles - and not having FGU working correctly yet means its not possible to sell content for it through the store.

But when FGU IS ready, I'll have a steady supply of tiles for users.