StoryWeaver
August 23rd, 2019, 03:39
Hi,
When opening a Savage Worlds campaign I have, it has started producing the following error in the console when I open up the library:
Script Error: (string "library_booklistentry"):1: bad argument #-1 to 'getModuleInfo' (string expected, got nil)
Image of the error and interface here:
28604
As can be seen by the screenshot, the area is selectable where a module image should be, but doing so displays nothing.
There are no modules loaded in the campaign when this screenshot is taken, and the error was not always there.
I seem to recall having experienced a similar error in one of my D&D 5E campaigns at some point and managed to fix it by removing some database entries.
So I had a look through all the xml files that came with the campaign, but was unable to locate the position where the loaded library files were shown, and for the life of me I can't remember exactly what I did last time in the different gaming system.
Does anyone know how I can fix this? It's in a module creating campaign with thousands of lines of entries and hundreds of linked images at this point, so scrapping it and setting up a new campaign is going to be a less than favorable solution. Probably doable by copying lines from the db.xml file over, but that is likely to take a long time and be error prone.
Cheers! :)
When opening a Savage Worlds campaign I have, it has started producing the following error in the console when I open up the library:
Script Error: (string "library_booklistentry"):1: bad argument #-1 to 'getModuleInfo' (string expected, got nil)
Image of the error and interface here:
28604
As can be seen by the screenshot, the area is selectable where a module image should be, but doing so displays nothing.
There are no modules loaded in the campaign when this screenshot is taken, and the error was not always there.
I seem to recall having experienced a similar error in one of my D&D 5E campaigns at some point and managed to fix it by removing some database entries.
So I had a look through all the xml files that came with the campaign, but was unable to locate the position where the loaded library files were shown, and for the life of me I can't remember exactly what I did last time in the different gaming system.
Does anyone know how I can fix this? It's in a module creating campaign with thousands of lines of entries and hundreds of linked images at this point, so scrapping it and setting up a new campaign is going to be a less than favorable solution. Probably doable by copying lines from the db.xml file over, but that is likely to take a long time and be error prone.
Cheers! :)