Moon Wizard
August 14th, 2019, 18:37
This thread will be used to track known items reported during FGU play test. The items will be broken into To Be Fixed; and Known Differences (from FG Classic).
Changes By Design
Any assets that you have purchased will be available via the Assets button. They are not actually loaded until they need to be displayed, so take up negligible memory until viewed/used. Please note that not all DLC products are available on FGU yet.
By design, image records are not created automatically based on the existence of files in your campaign images folder. Because each image record can now be anywhere from zero to multiple different image assets, we can't assume one file equals one record. Drag assets to existing image records, or onto image list to create an image record with that asset.
Program title bar remains when maximized. This is a current limitation of Unity platform.
Files can no longer be dragged and dropped directly into Images list or Asset view. This is a current limitation of Unity platform.
Assets can not be shared for viewing by other users; but all assets owned by players are now available any time they play.
Anybody can create a campaign, but only licensed users can host a session (including localhost sessions).
Manage Characters (i.e. Local mode) has been deprecated. Create an empty campaign to import/edit/export characters.
Image lock client view has been deprecated.
Mood lighting has been deprecated.
Regards,
JPG
Changes By Design
Any assets that you have purchased will be available via the Assets button. They are not actually loaded until they need to be displayed, so take up negligible memory until viewed/used. Please note that not all DLC products are available on FGU yet.
By design, image records are not created automatically based on the existence of files in your campaign images folder. Because each image record can now be anywhere from zero to multiple different image assets, we can't assume one file equals one record. Drag assets to existing image records, or onto image list to create an image record with that asset.
Program title bar remains when maximized. This is a current limitation of Unity platform.
Files can no longer be dragged and dropped directly into Images list or Asset view. This is a current limitation of Unity platform.
Assets can not be shared for viewing by other users; but all assets owned by players are now available any time they play.
Anybody can create a campaign, but only licensed users can host a session (including localhost sessions).
Manage Characters (i.e. Local mode) has been deprecated. Create an empty campaign to import/edit/export characters.
Image lock client view has been deprecated.
Mood lighting has been deprecated.
Regards,
JPG