FateStCloud
August 14th, 2019, 04:53
Hey everyone,
Just wondering, is there a way to automate traps that are placed on the map?
IE:
I add NPC "pitfall Trap" to tracker and place token on map, player walks over token and the trap triggers the effect causing falling damage.
Any information on this would be super helpful, thanks!
Just wondering, is there a way to automate traps that are placed on the map?
IE:
I add NPC "pitfall Trap" to tracker and place token on map, player walks over token and the trap triggers the effect causing falling damage.
Any information on this would be super helpful, thanks!