View Full Version : Adding effects automatically to equipment
GunbunnyFuFu
August 12th, 2019, 10:44
All,
I'm working on a conversion, and wondering if there was a way to add an effect (Parry -1) automatically to the player when the weapon is equipped. If so, how would I do this? I'm working with raw XML.
Thanks,
GBFF
YamaShintaku
August 12th, 2019, 15:27
There is a comment section in the item. Surround the effect with brackets "[" and "]" and it will work when the item is equipped.
Ikael
August 12th, 2019, 15:30
Great Axe in SWADE module should be perfect example for your case.
GunbunnyFuFu
August 13th, 2019, 01:15
Think I figured it out..thanks to both of you!
GBFF
GunbunnyFuFu
August 13th, 2019, 01:19
[Deleted]
GunbunnyFuFu
August 13th, 2019, 16:07
OK..another question. How do I apply a sub-attack automatically via XML? Many of the weapons in Savage Rifts have a 3 round burst option that are Mega Damage (Heavy Weapon), have +1 to shooting, and +3 to Damage...is it possible to add sub-attacks via XML for these situations?
Thanks,
GBFF
Ikael
August 13th, 2019, 16:32
Such feature is not supported yet.
GunbunnyFuFu
August 13th, 2019, 16:45
Ikael,
Thanks! Was going crazy looking at the XML..I'll help the players create sub-attacks for each of the weapons when the time comes. No problem!
GBFF
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