DMLars
August 6th, 2019, 20:32
5E Curse of Strahd Campaign
FG License: Ultimate License (players only need demo)
Game System: D&D 5E
Timezone: MDT (UTC -6)
Day of week and time: Tuesdays, 6:30-10:30(11ish) PM
New game, planned start date: 9/3/19
Planned Duration & Frequency: 4-4.5 Hour session, (2 maybe 3) sessions per month
Term: Long term
Text or Voice: Voice & Visual (webcam preferred)
Voice software used: Skype or Discord during game/Discord used for game notes/chat
Streaming: The game will NOT be streamed or recorded
Roleplay & Combat mix: 60/40 – this is many times determined by the players. Some sessions may be entirely roleplay but on the flip side, some combat happens to drag on and take up a good portion of the session so in average shooting for 60/40.
Number of Players needed: 6
Character starting level & equipment: 1st level, starting equipment based on class and starting gold based on background.
Character options & restrictions: All WOTC published races, including Tortle and Grung. All official classes and some Unearthed Arcana: UA Ranger (Beast Conclave), UA Mystic, and UA Artificer. If UA classes are showing to be OP then may require slight restriction.
Alignment restrictions: No neutral evil or chaotic evil.
Variant Rules: PHB Variant Encumbrance. Variant Critical (max damage on the first dice of doubled dice). Flanking advantage in combat. Fear/Horror checks used mainly to aid in roleplay.
5E Ravenloft-Curse of Strahd horror campaign: This campaign will be the Curse of Strahd adventure with some alterations to make it better match Ravenloft and keep with the gothic horror feel. This adventure is about Heroic characters who get transplanted into a dark land and must survive. The storyline is based on gothic horror, Dracula/Frankenstein type stories.
All players welcome, veterans and those new to D&D.
Looking for 18 and older, due to language (occasional F-Bombs) and horror content (kept within reason, not overly graphic but more than PG-13 at times).
Rules will be consistent 5E. No unexpected rules to nerf your character, other than the upfront variant rules.
As with more current storylines, roleplay by the players will lead to better stories and more immersed horror feel.
About me: I played my first D&D game in the 80’s and ran a campaign in high school during the 90’s. Took a long break and have been playing 5e since it was released. I am decently experienced with FG and I am willing to help others learn it and 5e. I prefer everyone to use webcams to replicate the feel of playing at the actual table. This will be my 3rd travel through the Curse of Strahd adventure.
If interested, post the following info and I will select 6 players.
Your name
Your preferred pronouns/gender identity.
Your level of D&D or Tabletop RPG experience.
Your FG experience.
Your time zone/general region of the world you will be playing from
Your character. Race, class, your background, and small amount of backstory.
FG License: Ultimate License (players only need demo)
Game System: D&D 5E
Timezone: MDT (UTC -6)
Day of week and time: Tuesdays, 6:30-10:30(11ish) PM
New game, planned start date: 9/3/19
Planned Duration & Frequency: 4-4.5 Hour session, (2 maybe 3) sessions per month
Term: Long term
Text or Voice: Voice & Visual (webcam preferred)
Voice software used: Skype or Discord during game/Discord used for game notes/chat
Streaming: The game will NOT be streamed or recorded
Roleplay & Combat mix: 60/40 – this is many times determined by the players. Some sessions may be entirely roleplay but on the flip side, some combat happens to drag on and take up a good portion of the session so in average shooting for 60/40.
Number of Players needed: 6
Character starting level & equipment: 1st level, starting equipment based on class and starting gold based on background.
Character options & restrictions: All WOTC published races, including Tortle and Grung. All official classes and some Unearthed Arcana: UA Ranger (Beast Conclave), UA Mystic, and UA Artificer. If UA classes are showing to be OP then may require slight restriction.
Alignment restrictions: No neutral evil or chaotic evil.
Variant Rules: PHB Variant Encumbrance. Variant Critical (max damage on the first dice of doubled dice). Flanking advantage in combat. Fear/Horror checks used mainly to aid in roleplay.
5E Ravenloft-Curse of Strahd horror campaign: This campaign will be the Curse of Strahd adventure with some alterations to make it better match Ravenloft and keep with the gothic horror feel. This adventure is about Heroic characters who get transplanted into a dark land and must survive. The storyline is based on gothic horror, Dracula/Frankenstein type stories.
All players welcome, veterans and those new to D&D.
Looking for 18 and older, due to language (occasional F-Bombs) and horror content (kept within reason, not overly graphic but more than PG-13 at times).
Rules will be consistent 5E. No unexpected rules to nerf your character, other than the upfront variant rules.
As with more current storylines, roleplay by the players will lead to better stories and more immersed horror feel.
About me: I played my first D&D game in the 80’s and ran a campaign in high school during the 90’s. Took a long break and have been playing 5e since it was released. I am decently experienced with FG and I am willing to help others learn it and 5e. I prefer everyone to use webcams to replicate the feel of playing at the actual table. This will be my 3rd travel through the Curse of Strahd adventure.
If interested, post the following info and I will select 6 players.
Your name
Your preferred pronouns/gender identity.
Your level of D&D or Tabletop RPG experience.
Your FG experience.
Your time zone/general region of the world you will be playing from
Your character. Race, class, your background, and small amount of backstory.