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View Full Version : Release Updates for July 30th, 2019



lokiare
July 30th, 2019, 15:43
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

2E Ruleset

Import NPC options to better capture varying styles of text
[Update] To npc statblock imports to better deal with str/wis matching.
[Updated] NPC->PC conversion options to take into account data format differences (move,hp)
[Updated] NPC shortcuts updated to include links back to inventory if exists, otherwise uses quicknotes
[Fixed] Token with initiative, tooltip was showing name of creature when it was not "identified"
[Added] Encounter EXP rewards for drag/drop treasure parcels (magic items and coins). Meaning, EXP for magic items and coins.
[Added] effect ARCANE, DIVINE or any class spell level to improve spell effects. 'ARCANE: 1' (arcane spells now perform as 1 level higher)
[Updated] NPC actions/weapons magic items always show bonuses on atk/dmg for host.
[Fixed] issue with npc item names for quicknotes.
[Added] new Combat Tracker for Host/DM.


[U]D&D Acquisitions Incorporated

[Fixed] Missing map pins


Castles & Crusades The Black Libram of Natarus

FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands


[U]Castles & Crusades Deities of the Haunted Highlands

[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands.


Castles & Crusades The Crater of Umeshti

[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands


Symbaroum Core Rulebook

[Fixed] Traits & Abilities were not correctly editable for dropped abilities/traits onto npc's
[Fixed] NPC Equipment received no name in CT
[Fixed] Script crash when trying to deal damage to something without an armor
[Fixed] Npc's weapons not updating correctly when the associated attributes are updated
[Fixed] Script crash when dropping the wrong things into the CT
[Fixed] Attributes were not updated correctly for NPC's and players when dropping them into the CT
[Fixed] NPC's stats were not correctly updated even when losing focus but only on tab movement
[Fixed] Iron fist, natural weapon and alternative damage were applied wrong or not at all


D&D Classics: Players Handbook (2E)

Web spell, save versus spell added, -2 penalty also.
[Updated] Arquebus rof property
[Updated] crossbow, light damage, 1d4 from 1d4+1
[Updated] crossbow quarrels.
[Updated] range on dagger.
[Updated] Slow spell (penalties AC & ATK -4, DEX reduced)
[Updated] rof/range on dart.
[Updated] damage on Horseman's flail.
[Updated] weapon type for Composite shortbow.
[Updated] Hand axe ROF/RANGE notes.
[Updated] specialist spells earned (each new spell level, +1 slot for specialty)


[U]D&D Classics: Monstrous Manual (2E)

Bearhug for owlbear
[Updated] Su-monster had empty ability powers section
[Updated] Vampire ability notes


[U]D&D Classics: Temple of Elemental Evil (1E)

[Updated] Room 233 sack of food and wine missing from parcel
[Updated] Room 243a Added missing items from parcel list and weapon/attack to occupant
[Updated] Various NPCs with duplicate attacks due to battle/encounter weapon includes

lokiare
July 31st, 2019, 19:56
Hotfix: July 31st, 2019
Symbaroum Ruleset

[Fixed] Ability links were incorrectly overwritten when NPC's were dragged to the CT.
[Fixed] Ability lists without edit buttons caused script-crashes.
[Added] Racial category is now editable / added on npc sheets