lokiare
July 30th, 2019, 15:43
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
2E Ruleset
Import NPC options to better capture varying styles of text
[Update] To npc statblock imports to better deal with str/wis matching.
[Updated] NPC->PC conversion options to take into account data format differences (move,hp)
[Updated] NPC shortcuts updated to include links back to inventory if exists, otherwise uses quicknotes
[Fixed] Token with initiative, tooltip was showing name of creature when it was not "identified"
[Added] Encounter EXP rewards for drag/drop treasure parcels (magic items and coins). Meaning, EXP for magic items and coins.
[Added] effect ARCANE, DIVINE or any class spell level to improve spell effects. 'ARCANE: 1' (arcane spells now perform as 1 level higher)
[Updated] NPC actions/weapons magic items always show bonuses on atk/dmg for host.
[Fixed] issue with npc item names for quicknotes.
[Added] new Combat Tracker for Host/DM.
[U]D&D Acquisitions Incorporated
[Fixed] Missing map pins
Castles & Crusades The Black Libram of Natarus
FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
[U]Castles & Crusades Deities of the Haunted Highlands
[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands.
Castles & Crusades The Crater of Umeshti
[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
Symbaroum Core Rulebook
[Fixed] Traits & Abilities were not correctly editable for dropped abilities/traits onto npc's
[Fixed] NPC Equipment received no name in CT
[Fixed] Script crash when trying to deal damage to something without an armor
[Fixed] Npc's weapons not updating correctly when the associated attributes are updated
[Fixed] Script crash when dropping the wrong things into the CT
[Fixed] Attributes were not updated correctly for NPC's and players when dropping them into the CT
[Fixed] NPC's stats were not correctly updated even when losing focus but only on tab movement
[Fixed] Iron fist, natural weapon and alternative damage were applied wrong or not at all
D&D Classics: Players Handbook (2E)
Web spell, save versus spell added, -2 penalty also.
[Updated] Arquebus rof property
[Updated] crossbow, light damage, 1d4 from 1d4+1
[Updated] crossbow quarrels.
[Updated] range on dagger.
[Updated] Slow spell (penalties AC & ATK -4, DEX reduced)
[Updated] rof/range on dart.
[Updated] damage on Horseman's flail.
[Updated] weapon type for Composite shortbow.
[Updated] Hand axe ROF/RANGE notes.
[Updated] specialist spells earned (each new spell level, +1 slot for specialty)
[U]D&D Classics: Monstrous Manual (2E)
Bearhug for owlbear
[Updated] Su-monster had empty ability powers section
[Updated] Vampire ability notes
[U]D&D Classics: Temple of Elemental Evil (1E)
[Updated] Room 233 sack of food and wine missing from parcel
[Updated] Room 243a Added missing items from parcel list and weapon/attack to occupant
[Updated] Various NPCs with duplicate attacks due to battle/encounter weapon includes
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
2E Ruleset
Import NPC options to better capture varying styles of text
[Update] To npc statblock imports to better deal with str/wis matching.
[Updated] NPC->PC conversion options to take into account data format differences (move,hp)
[Updated] NPC shortcuts updated to include links back to inventory if exists, otherwise uses quicknotes
[Fixed] Token with initiative, tooltip was showing name of creature when it was not "identified"
[Added] Encounter EXP rewards for drag/drop treasure parcels (magic items and coins). Meaning, EXP for magic items and coins.
[Added] effect ARCANE, DIVINE or any class spell level to improve spell effects. 'ARCANE: 1' (arcane spells now perform as 1 level higher)
[Updated] NPC actions/weapons magic items always show bonuses on atk/dmg for host.
[Fixed] issue with npc item names for quicknotes.
[Added] new Combat Tracker for Host/DM.
[U]D&D Acquisitions Incorporated
[Fixed] Missing map pins
Castles & Crusades The Black Libram of Natarus
FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
[U]Castles & Crusades Deities of the Haunted Highlands
[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands.
Castles & Crusades The Crater of Umeshti
[Added] FG Adaptation Notes reference between the information in this DLC and the Players Guide to the Haunted Highlands
Symbaroum Core Rulebook
[Fixed] Traits & Abilities were not correctly editable for dropped abilities/traits onto npc's
[Fixed] NPC Equipment received no name in CT
[Fixed] Script crash when trying to deal damage to something without an armor
[Fixed] Npc's weapons not updating correctly when the associated attributes are updated
[Fixed] Script crash when dropping the wrong things into the CT
[Fixed] Attributes were not updated correctly for NPC's and players when dropping them into the CT
[Fixed] NPC's stats were not correctly updated even when losing focus but only on tab movement
[Fixed] Iron fist, natural weapon and alternative damage were applied wrong or not at all
D&D Classics: Players Handbook (2E)
Web spell, save versus spell added, -2 penalty also.
[Updated] Arquebus rof property
[Updated] crossbow, light damage, 1d4 from 1d4+1
[Updated] crossbow quarrels.
[Updated] range on dagger.
[Updated] Slow spell (penalties AC & ATK -4, DEX reduced)
[Updated] rof/range on dart.
[Updated] damage on Horseman's flail.
[Updated] weapon type for Composite shortbow.
[Updated] Hand axe ROF/RANGE notes.
[Updated] specialist spells earned (each new spell level, +1 slot for specialty)
[U]D&D Classics: Monstrous Manual (2E)
Bearhug for owlbear
[Updated] Su-monster had empty ability powers section
[Updated] Vampire ability notes
[U]D&D Classics: Temple of Elemental Evil (1E)
[Updated] Room 233 sack of food and wine missing from parcel
[Updated] Room 243a Added missing items from parcel list and weapon/attack to occupant
[Updated] Various NPCs with duplicate attacks due to battle/encounter weapon includes