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View Full Version : Apply an Effect IF my character was critically hit?



shiggyzz
July 30th, 2019, 14:29
Long story short, I need to know if my character is critically hit by a bludgeoning weapon, can FG or an extension do that?

Zacchaeus
July 30th, 2019, 14:48
Hi shiggyzz, welcome to FG.

There isn't a method by which the IF statement can detect any particular type of hit (or indeed any hit at all). IF can only test for conditions (such as poisoned) or conditional operators (such as SIZE).