pr6i6e6st
July 24th, 2019, 04:39
Hey guys! Let me get right to the point.
-I need to make a character sheet for the Alien RPG
-all I need is the main page, which will consist of just the 4 attributes and 12 skills in a more unique style than CoreRPG offers; perhaps resembling the given character sheets.
-The attributes need only to function in a way similar to the corerpg ruleset, but it would be preferable if the "bonus" box determined the amount of dice pulled from the slot beside it.
-I am basing my code off of the CoreRPG ruleset.
-I already have base and stress dice that will read successes and failures
-bonus points if we can tie health max to strength, and stress points to rolls (you roll 1dS every point of stress you have when you make any rolls. Each 6 counts as a success but a single 1 on any stress die make you panic)
-skills or attributes can be a max of 5. Rolls are 1dB(Base die) per point. Must make a 6 on at least one die to succeed, extras give stunts.
-skill rolls are skill+base attribute+any bonuses or negatives from various means.
-Encumbrance is 2*strength
-everything else is handled for now, I just don’t know how to get a good main page setup, sometimes the original setup still shows up. I’m not even sure if I’m editing the correct file.
i'll share the files i have so far. the dice require the CustomDiceBase.ext by Mcortez
28055
-I need to make a character sheet for the Alien RPG
-all I need is the main page, which will consist of just the 4 attributes and 12 skills in a more unique style than CoreRPG offers; perhaps resembling the given character sheets.
-The attributes need only to function in a way similar to the corerpg ruleset, but it would be preferable if the "bonus" box determined the amount of dice pulled from the slot beside it.
-I am basing my code off of the CoreRPG ruleset.
-I already have base and stress dice that will read successes and failures
-bonus points if we can tie health max to strength, and stress points to rolls (you roll 1dS every point of stress you have when you make any rolls. Each 6 counts as a success but a single 1 on any stress die make you panic)
-skills or attributes can be a max of 5. Rolls are 1dB(Base die) per point. Must make a 6 on at least one die to succeed, extras give stunts.
-skill rolls are skill+base attribute+any bonuses or negatives from various means.
-Encumbrance is 2*strength
-everything else is handled for now, I just don’t know how to get a good main page setup, sometimes the original setup still shows up. I’m not even sure if I’m editing the correct file.
i'll share the files i have so far. the dice require the CustomDiceBase.ext by Mcortez
28055