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YAKO SOMEDAKY
July 9th, 2019, 05:23
I do not know if it is here that put on my doubt, also do not know if they already asked and also I do not know if I could change it.
My question is in question to the grids, I noticed that when the grid is square appears a color that is the same of the status of the combat tracker and when this grid is changed to hexagono this "aura" disappears

LordEntrails
July 10th, 2019, 00:08
Do you mean the reach of a token? Can you show us a screen shot of what you mean?

Zacchaeus
July 10th, 2019, 00:16
The aura is the reach of the token. Such is not a thing on a hex grid.

YAKO SOMEDAKY
July 10th, 2019, 00:25
Of course I can show screenshots but I think it's the range of the token

27856 27857

YAKO SOMEDAKY
July 10th, 2019, 00:28
Now a curiosity, does this exist because of complicated calculations that imply impossibility or because it is unnecessary?

Zacchaeus
July 10th, 2019, 00:33
I don’t know but hex maps are usually only used for overland maps which measure distances in miles so a 5 foot reach is immaterial. Not to sure that FG handles hex maps terribly well anyway.

YAKO SOMEDAKY
July 10th, 2019, 00:44
I was curious about this because GURPS uses hexagons and more so if someone could tell if there is any way to handle it.

Trenloe
July 10th, 2019, 01:20
The addUnderlay API only mentions squares: https://www.fantasygrounds.com/refdoc/tokeninstance.xcp#addUnderlay

Moon Wizard
July 10th, 2019, 01:21
Underlays do not work for hex grids.

Regards,
JPG

YAKO SOMEDAKY
July 10th, 2019, 01:34
Thanks for the help Zacchaeus, Trenloe and Moon Wizard.