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View Full Version : Release Updates for May 28th, 2019



lokiare
May 28th, 2019, 19:40
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

D&D Classics: N1 Against the Cult of the Reptile God

[Added] Links to use tokens and creature portraits (for handouts) from MM


D&D Classics: Monstrous Manual

[Fixed] Cleaned up action/weapons for bugbear and gnoll.
[Fixed] Cleaned up kobold actions/weapons abilities.


D&D Classics: Dungeon Masters Guide

[Fixed] Table Type E magic item, scroll entry.
effect strings for weapons with IFT effects.


[U]2E Ruleset

[Added] Drag/drop weapon to encounter->npclist->weapon list. Will add the "name" of the weapon to the list.
[Fixed] class non-weapon skills (non-advancement version) applied during level up.


Hell on Earth Reloaded Player Guide

[Added] Reference Manual


Hell on Earth Reloaded

[Added] Reference Manual


D&D Ghosts of Saltmarsh

[Fixed] Players module showing two different groups for Tables
[Fixed] Ships were missing their dimensions
[Fixed] A number of NPCs with missing tokens
[Fixed] Sailing ship missing a map
[Fixed] Stat blocks on some NPCs not showing effects
[Fixed] A number of incorrectly placed tokens


D&D Princes of the Apocalypse

[Fixed] A number of images which weren't linked to story entries


Wayfinder's Guide to Eberron

[Fixed] Corrected Typos


FATECore Ruleset

[Fixed] Physical/mental stress fields generating script errors and layout issues in CT.


Symbaroum Ruleset
Changelist 1.07

[Fixed] Corruption is now rolled correctly for mystic powers (and modified by wizardry/witchcraft/teurgy)
[Fixed] Maps should no longer have all links shared by default
[Added] Survival Instincts adept has been implemented
[Fixed] Blight Born in Promised Land has correct armor calculated now. Armor calculations in general was diverging between rolls, npc sheet and combat tracker, this has been fixed.
[Added] Table 22 in core rulebook has been added
[Added] Characters are now automatically knocked prone if they take more damage than their pain threshold
[Added] Characters that are knocked prone automatically receive advantage.
[Added] Weapon / armor modifiers have been documented on the wiki.
[Added] A permanent corruption roll automatically happens when you pass your corruption threshold. (toggleable by options)
The items list is now categorized and can be sorted.


[U]Calendars

[Added] Calendar of Barovia (5E), based on CoS module.


Simple Brown/Gray Themes

[Fixed] Sidebar layout issues with 2E ruleset.
[Fixed] Character sheet tab issues with SavageWorlds/SWD rulesets.