ArteF
May 16th, 2019, 23:59
Good day,
I'm working on something that I don't think FG can do but I wanted to try it anyway... it didn't work but I wanted to make sure it wasn't just because I messed something up in the effects or that FG simply cannot do what I was trying to do.
The goal: Create a custom effect, place it on a target, place another effect on the PC that triggers when the pc interacts with the target in a specific way and the end result is the PC gaining temporary hit points.
So the HEAL command is a modifier on rolls so HEAL: 30 temp wont work I assume but HEAL: 60d6 would. The goal for me is to make this all happen with temporary hit points so the effect looks like this:
IFT:CUSTOM(Effect name); HEAL: 1d6 temp;
That effect is set on the PC.
The effect placed on the target is simply:
Effect Name;
So my question is, does anyone know a reason that doesn't work? As in does the HEAL: 1d6 temp only work on npcs while PCs have to use the dialog box?
I'm working on something that I don't think FG can do but I wanted to try it anyway... it didn't work but I wanted to make sure it wasn't just because I messed something up in the effects or that FG simply cannot do what I was trying to do.
The goal: Create a custom effect, place it on a target, place another effect on the PC that triggers when the pc interacts with the target in a specific way and the end result is the PC gaining temporary hit points.
So the HEAL command is a modifier on rolls so HEAL: 30 temp wont work I assume but HEAL: 60d6 would. The goal for me is to make this all happen with temporary hit points so the effect looks like this:
IFT:CUSTOM(Effect name); HEAL: 1d6 temp;
That effect is set on the PC.
The effect placed on the target is simply:
Effect Name;
So my question is, does anyone know a reason that doesn't work? As in does the HEAL: 1d6 temp only work on npcs while PCs have to use the dialog box?