Varsuuk
April 21st, 2019, 19:21
I have made all the UI entries resource strings as I worked on the Lua/XML except for the PHB module.
How does FG work with multiple languages? Is it just the base engine and ruleset that is internationalized or do you guys have things like 5E PHB and adventures like Phandalver translated?
If no, we are done here and I've done it in matching way. But, if you guys translate the phb module for example, how does the player get "the right one" is it that you guys send alternate versions if their system is set to another language or some other mechanism?
I only play in English ;) but I am asking so I know what is expected AND possible.
How does FG work with multiple languages? Is it just the base engine and ruleset that is internationalized or do you guys have things like 5E PHB and adventures like Phandalver translated?
If no, we are done here and I've done it in matching way. But, if you guys translate the phb module for example, how does the player get "the right one" is it that you guys send alternate versions if their system is set to another language or some other mechanism?
I only play in English ;) but I am asking so I know what is expected AND possible.