View Full Version : Alchemy [Very Nerdy]
Nohal
April 18th, 2019, 15:57
This thread was a mistake. Please erase if\when possible.
Nohal
April 18th, 2019, 16:04
-comment removed-
Trenloe
April 18th, 2019, 16:08
Posted in The Tavern as Alchemy & Herbalism are present in many different games.
The Tavern is for "General discussion about Fantasy Grounds", as this is not Fantasy Grounds related, I've moved this to the Commons - which is for "Non-Fantasy Grounds related discussion about gaming."
seycyrus
April 19th, 2019, 03:03
So, a lot of the terminology you are using seems to be using different definitions than used in a contemporary setting. It almost sounds like making up the meaning of words in an attempt at self-inflation. How is the time of day a philosophical musing?
I'd seriously recommend taking this question over to the gurps forum at steve jackson games. If only for the fact that system has an alchemy skill and a herbalism, and I've this sort of discussion over there, albeit without the dust.
Nohal
April 19th, 2019, 06:06
-comment removed-
seycyrus
April 19th, 2019, 12:17
I believe that my membership to the Theosophical Society is still current. I have spent countless hours in their libraries studying. I am no stranger to the type of language used in these subjects, but that being said, the purpose of language is to aid communication, NOT establish a false pedigree or an aura of authority.
I say that as a pupil of Einstein, Blavatsky, Fisher and countless others.
Nohal
April 19th, 2019, 17:02
-comment removed-
LordEntrails
April 19th, 2019, 18:00
ENOUGH.
If anyone wishes to civilly discuss Nohal's OP, they are free to do so. If you don't like a post, ignore it.
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