VenomousFiligree
April 11th, 2019, 11:21
The dice strings in MoreCore have “d#” in them where the # is replaced with the required number to allow the appropriate die to be rolled.
Is it possible that a term could be used to represent a global die value specified in options?
In Everywhen the core mechanic is 2d6, however there is the option to use 2d8, 2d10 or 2d12. To allow this on the character sheet, if I could use something like 2d*, with * being selected in options (as 6, 8, 10 or 12) it would help greatly in allowing players to decide what dice they wanted to use. Alternative I would produce four separate character sheet templates…
Is it possible that a term could be used to represent a global die value specified in options?
In Everywhen the core mechanic is 2d6, however there is the option to use 2d8, 2d10 or 2d12. To allow this on the character sheet, if I could use something like 2d*, with * being selected in options (as 6, 8, 10 or 12) it would help greatly in allowing players to decide what dice they wanted to use. Alternative I would produce four separate character sheet templates…