PDA

View Full Version : How to Use DOE: Sound Extension to trigger Sounds in Syrinscape on a Mac



dmbrown
March 31st, 2019, 04:31
I had a request, so below are the steps I took to get FG and DOE Sound Extension to work with Syrinscape in Wine to be able to trigger sounds, but I don’t go through how to use DOE Sound Extension and Syrinscape.

It takes a little work, but is not too difficult and will be worth it for the added sound effects. This would require you starting with a fresh install of FG, though you could move your existing campaign data over to this new location.

I am running macOS 10.13.6 - High Sierra, with Wine 4.0 Stable, FG from Windows installer and Syrinscape Fantasy player from Windows installer. I don’t have a Syrinscape subscription, so I was just using the free sounds to test this theory out.

Downloading the software

Wine
Go here: https://dl.winehq.org/wine-builds/macosx/download.html
Get: Installer for "Wine Stable" 4.0

Fantasy Grounds
Go to FG site and Download the Windows installer

Syrinscape
Go to Syrinscape and download the Windows installer


Installing FG and Syrinscape in Wine
After installing Wine go into you applications folder and double click on Wine Stable application. You’ll see a terminal window come up with a welcome to Wine message. Now in this window type winefile and hit return.

You’ll see some text scroll and then you’ll see a small window popup saying that wine is being updated. After about 10 seconds or so you’ll see the wine file manger window appear.

Now in the Wine file manager navigate to your download folder and look for the FG installer you just downloaded and double click on it and go through the routine install.

Now do the same for the Syrinscape installer.

Bonus: You can also use this same technique to install the GMW Campaign Toolkit - A Theme Builder for Fantasy Grounds that is on the FG’s forum.
https://www.fantasygrounds.com/forums/showthread.php?48071-GMW-Campaign-Toolkit-A-Theme-Builder-for-Fantasy-Grounds


Showing the Wine folder and making shortcuts
In the Finder go to your user it will have your name with the little house icon in the sidebar of the finder and perform the following CMD + SHIFT + .

That will show the the Wine folder which is normally hidden, so look for a folder called .wine it should appear faded. Inside this folder you’ll see a folder called drive_c and in there is user > “your username” > Application Data > Fantasy Grounds.

Here is where you could copy over all your data from your previous version. Your can just drag this folder over to your sidebar and make a shortcut to it.

Also in the drive_c folder in Program files you see the folder for FG and Syrinscape. Go inside of each one of these folders and right click on the .exe files and pick get info. Under open with click on the drop down and pick wine stable. Now right click on each of these and create an alias and drag them to the applications folder. Now when you want to start these programs you can just click on them and they’ll launch.

Now click on FG and Syrinscape alias you made and launch the programs. Following the instructions for using the DOE Sound Extension and Syrinscape to enable 3rd party app integration and enjoy.

alfarobl
April 7th, 2019, 02:30
Solved.

dmbrown
April 7th, 2019, 03:24
Did you install the windows version of Syrinscape in Wine as well. Did you turn on the sound option on in FG?

alfarobl
April 7th, 2019, 09:28
It works! Thank you. I don't know what was wrong I did another install from scratch and this time it worked. I used the .pkg install before and now I used brew install. But could be that I had some remains from an old install or crossover I did cleanup everything before.

alfarobl
April 7th, 2019, 12:35
Last question on how do you use it... How do you control audio sources now?

dmbrown
April 7th, 2019, 16:36
Glad that it worked. I haven’t had a chance to look into that step yet. I have soundsiphon which is similar to loop back, but a lot cheaper. With holiday sale I got it for $12 when loopback was $100. I’ll post here if I figure out how to patch the audio through, as I would need to pass it through discord for my game.

alfarobl
April 7th, 2019, 17:47
I found that Syrinscape on wine gets cpu too high. Going back to unity for me.

Graylock
February 15th, 2020, 14:32
Wow, that work around is way over my head. I'd bugger everything up doing that. I have a similar problem. I just bought the Syrinscape FG Sound Links extension by John Waite and purchased a SuperSyrin subscription. I hear all sounds when using the Syrinscape Online Player. The extension is installed and the module is loaded and available in FG. I see all the 22k Syrinscape sounds but I cannot hear any when I hit the play button. Nada. I wonder if anyone knows a work around to this. Seems similar to the above problem. I'm running an up to date Mac (not Catalina) and using Chrome as my browser. FG is fully updated. Thanks and appreciate any suggestions.

Trenloe
February 15th, 2020, 15:06
Wow, that work around is way over my head. I'd bugger everything up doing that. I have a similar problem. I just bought the Syrinscape FG Sound Links extension by John Waite and purchased a SuperSyrin subscription. I hear all sounds when using the Syrinscape Online Player. The extension is installed and the module is loaded and available in FG. I see all the 22k Syrinscape sounds but I cannot hear any when I hit the play button. Nada. I wonder if anyone knows a work around to this. Seems similar to the above problem. I'm running an up to date Mac (not Catalina) and using Chrome as my browser. FG is fully updated. Thanks and appreciate any suggestions.
If you have an issue with a specific extension then I recommend you post in the thread for that extension/product. In this case: https://www.fantasygrounds.com/forums/showthread.php?53459-MK-Syrinscape-Sound-Links-module

Graylock
February 16th, 2020, 14:18
Thanks, I’ll get it posted over there