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Skellan
March 27th, 2019, 22:02
The steady hands edge seems to be giving a -2 to shooting. I think it is just how it is coded.

Technomorphic
April 5th, 2019, 13:41
This has to do with the Ignore syntax for the Effects line not doing anything. The sheet is parsing [Ignore #UnstablePlatform] as [#UnstablePlatform] which just applies the Unstable Platform effect to a character permanently.

I posted more about it here: https://www.fantasygrounds.com/forums/showthread.php?48705-SWADE-Adding-Edges-Special-Abilities-as-Effects&p=432582#post432582

Skellan
April 5th, 2019, 14:44
Thanks, yeah, sounds right.
Deleting the [Ignore #UnstablePlatform] fixes it short term. Otherwise it is the unsteady hands edge hehe

Dr0W
April 6th, 2019, 17:23
At least it looks like Ikael is working on the implementation of the "Ignore" sintaxe. I've been waiting years for this day :P

Skellan
April 6th, 2019, 19:37
Yeah, it isn't that big of a problem