lokiare
March 19th, 2019, 17:15
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
General-Addons
Simple Brown and Simple Grey themes updated to support SWD ruleset
[U]Sword Coast Adventurers Guide
Modules updated to standardize image color
[U]Mummy's Mask AP 1
[Fixed] Minor bugs
Mummy's Mask AP 2
[Fixed] Minor bugs
Mummy's Mask AP 3
[Fixed] Minor bugs
Mummy's Mask AP 4
[Fixed] Minor bugs
Mummy's Mask AP 5
[Fixed] Minor bugs
Mummy's Mask AP 6
[Fixed] Minor bugs
Traveller 1E Ruleset (Mongoose)
[Added] Added Damage Types to Weapons
Armour, removed Protection and added Resistances
[Added] Desktop Characteristic Overrides
[Updated] Damage Rolls now target the correct Armour Resistance for the Damage Type used (PC's only atm)
[Added] Ranged weapons have ammo counters, which are set to the Magazine size, though this can be overridden.
[Added] Ammo Counters have a reset button, allowing a magazine to be changed quickly! (and save having to unclick 100 charges on some weapons!)
[Added] Character Initiative. There's now a new field on the Actions Tab. You may enter a base bonus to your initiative (or deficit) and drag/double click to set that characters initiative in the CT. Note that Desktop modifiers affect this roll.
[Fixed] Ammo Counter displays only for Ranged Weapons
[Fixed] Deleting a weapon from the inventory, auto-removes the item from the Actions Tab
[U]5E SRD Data
[Added] Some missing spells
5E SRD Bestiary
[Changed] All instances of Ranged and Melee attack split so that each attack appears on CT
[Fixed] Several NPCs with missing spells
5E SRD Magic Items
[Removed] Superfluous equipment list
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
General-Addons
Simple Brown and Simple Grey themes updated to support SWD ruleset
[U]Sword Coast Adventurers Guide
Modules updated to standardize image color
[U]Mummy's Mask AP 1
[Fixed] Minor bugs
Mummy's Mask AP 2
[Fixed] Minor bugs
Mummy's Mask AP 3
[Fixed] Minor bugs
Mummy's Mask AP 4
[Fixed] Minor bugs
Mummy's Mask AP 5
[Fixed] Minor bugs
Mummy's Mask AP 6
[Fixed] Minor bugs
Traveller 1E Ruleset (Mongoose)
[Added] Added Damage Types to Weapons
Armour, removed Protection and added Resistances
[Added] Desktop Characteristic Overrides
[Updated] Damage Rolls now target the correct Armour Resistance for the Damage Type used (PC's only atm)
[Added] Ranged weapons have ammo counters, which are set to the Magazine size, though this can be overridden.
[Added] Ammo Counters have a reset button, allowing a magazine to be changed quickly! (and save having to unclick 100 charges on some weapons!)
[Added] Character Initiative. There's now a new field on the Actions Tab. You may enter a base bonus to your initiative (or deficit) and drag/double click to set that characters initiative in the CT. Note that Desktop modifiers affect this roll.
[Fixed] Ammo Counter displays only for Ranged Weapons
[Fixed] Deleting a weapon from the inventory, auto-removes the item from the Actions Tab
[U]5E SRD Data
[Added] Some missing spells
5E SRD Bestiary
[Changed] All instances of Ranged and Melee attack split so that each attack appears on CT
[Fixed] Several NPCs with missing spells
5E SRD Magic Items
[Removed] Superfluous equipment list