Frank_Jager
March 9th, 2019, 02:25
Hi Guys.
I have successfully modified the manager_action_save.lua file and successfully debugged the issues I was having. (Mainly ending elseif statements in the wrong place and forgetting formatting)
The only problem is... FG is not reading from that file.
The modifications call for a d20 roll instead of a d10 and should have effects applied automatically.
Instead the application defaults to its standard behavior after the file has been modified and inserted back into the .pak file.
Whenever system shock damage is called for the standard d10 and options are performed.
This is infuriating me!
Any help would be much appreciated.
Another thought is, should I have just made this an .ext file instead?
I have successfully modified the manager_action_save.lua file and successfully debugged the issues I was having. (Mainly ending elseif statements in the wrong place and forgetting formatting)
The only problem is... FG is not reading from that file.
The modifications call for a d20 roll instead of a d10 and should have effects applied automatically.
Instead the application defaults to its standard behavior after the file has been modified and inserted back into the .pak file.
Whenever system shock damage is called for the standard d10 and options are performed.
This is infuriating me!
Any help would be much appreciated.
Another thought is, should I have just made this an .ext file instead?