Galbadine
February 23rd, 2019, 22:22
FG License: Ultimate
Time Zone: GMT
Day(s) of week, frequency, and time: Any day of the week except Sunday, 18:00 onwards.
Term: Long term.
Voice: Voice chat / webcam, any software. Discord prefered.
Fantasy Grounds Experience: Relatively new to FG, I run a game on FG, but havent been a player.
Game System Experience: Extensive 5e experience as player and GM.
Game System Preferred: D&D 5e, but happy to play other versions. World of Darkness, Gurps, Mutants and Masterminds, Shadowrun. I'm happy to play any of these. Other systems considered.
Game Type Preferred: A mix of roleplay and combat.
Character Type Preferred: I like creating characters and can min/max with the best of them but I prefer to play more intelligently driven games, where a clever solution will out-perform a the best stats.
I tend to play characters that avoid combat through cunning, or triumph before combat breaks out, such as control wizards, cunning bards, ambush rogues and diplomatic clerics. I favour magic, as it lends itself to greater creativity, but in games and systems that allow for great creativity without magic I am more flexible. (D&D5e, Shadowrun, M&M, etc)
About me: I have over 15 years experience playing and GMing RPGs, I particularly like D&D and WoD, but have some experience with other games and systems.
Time Zone: GMT
Day(s) of week, frequency, and time: Any day of the week except Sunday, 18:00 onwards.
Term: Long term.
Voice: Voice chat / webcam, any software. Discord prefered.
Fantasy Grounds Experience: Relatively new to FG, I run a game on FG, but havent been a player.
Game System Experience: Extensive 5e experience as player and GM.
Game System Preferred: D&D 5e, but happy to play other versions. World of Darkness, Gurps, Mutants and Masterminds, Shadowrun. I'm happy to play any of these. Other systems considered.
Game Type Preferred: A mix of roleplay and combat.
Character Type Preferred: I like creating characters and can min/max with the best of them but I prefer to play more intelligently driven games, where a clever solution will out-perform a the best stats.
I tend to play characters that avoid combat through cunning, or triumph before combat breaks out, such as control wizards, cunning bards, ambush rogues and diplomatic clerics. I favour magic, as it lends itself to greater creativity, but in games and systems that allow for great creativity without magic I am more flexible. (D&D5e, Shadowrun, M&M, etc)
About me: I have over 15 years experience playing and GMing RPGs, I particularly like D&D and WoD, but have some experience with other games and systems.