dulux-oz
February 10th, 2019, 04:03
Hi Guys,
I need some help with collapsing and expanding lists, please.
I've got a two-layer windowlsit structure and a stock-standard button_expand and button_collapse (from CoreRPG:template_buttons.xml). I've also got a stock-standard <genericcontrol name="status"> construct copied verbatum from CoreRPG:utility_options.xml (line 157).
Everything is working fine - everything expands/collapses just as it should.
My issue, however, is that when I use the button_expand/button_collapse to expand/collapse the lists, the "status" icon goes from its normal <icon>button_collapse</icon>/<icon>button_expand</icon> to the white versions (ie button_collapse_w/button_expand_w). Of course, when I click on the "status" button/icon it changes to the non-white version of the relevant icon.
My problem is I can't find in the code where the white-versions are being set (so I can stop that from happening). Can anyone point me in the right direction?
Thanks
I need some help with collapsing and expanding lists, please.
I've got a two-layer windowlsit structure and a stock-standard button_expand and button_collapse (from CoreRPG:template_buttons.xml). I've also got a stock-standard <genericcontrol name="status"> construct copied verbatum from CoreRPG:utility_options.xml (line 157).
Everything is working fine - everything expands/collapses just as it should.
My issue, however, is that when I use the button_expand/button_collapse to expand/collapse the lists, the "status" icon goes from its normal <icon>button_collapse</icon>/<icon>button_expand</icon> to the white versions (ie button_collapse_w/button_expand_w). Of course, when I click on the "status" button/icon it changes to the non-white version of the relevant icon.
My problem is I can't find in the code where the white-versions are being set (so I can stop that from happening). Can anyone point me in the right direction?
Thanks