View Full Version : Misc Tokens -- i.e. Chests
teak421
January 26th, 2019, 21:08
Hi.
I'm new around here and I'm trying to find something on the store that would have a bunch of Misc. tokens like treasure chests, bags, barrels, braziers, etc. Would like to drop those in on maps... Could someone recommend a good package? I've roamed the store and I'm not seeing thing. Could be a doofus and missing it. Thanks.
I purchased this on Roll20... Something similar would be grand.
https://marketplace.roll20.net/browse/set/113/greytales-dungeon-elements-pack-1
teak
Zacchaeus
January 26th, 2019, 21:46
There's not much in the store like that since without an extension you run into issues with token stacking on FG.
But this guy probably has some https://gametilewarehouse.wixsite.com/rpgtilesupply/meanders-synchable-terrain
teak421
January 26th, 2019, 23:13
There's not much in the store like that since without an extension you run into issues with token stacking on FG.
But this guy probably has some https://gametilewarehouse.wixsite.com/rpgtilesupply/meanders-synchable-terrain
Ugh. So, how do you put stuff like treasure chests into your game?
By the way, thanks for that web site, great stuff.
LordEntrails
January 27th, 2019, 00:13
You need to use the Enhanced Layers or the Combat Enhancer extensions for things like furniture or chests. Or at least you will probably want to use those extensions for such things. Myself, if the item is visible I put it in the map itself when I make the map. The only time I would have any interest in putting such things in FG as tokens is if they are going to be moved around, such as wagons or caltrops or spell effects. And for those I just put them on as tokens and don't bother with layers.
But, no need to buy such tokens, there are thousands of them in the free archives like: Dunjinni Archives, Bogies Mapping Objects, and CSUAC.
Zacchaeus
January 27th, 2019, 00:25
Ugh. So, how do you put stuff like treasure chests into your game?
By the way, thanks for that web site, great stuff.
I draw them on the map.
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