PDA

View Full Version : Lets play something tonight!!!!!



niku
August 12th, 2006, 03:25
hey, im new to the game and want to give it a try tonight. im sick of waiting for games to start in the calander area. if there are any gm's willing to host a game tonight let me know.

odium
August 12th, 2006, 05:43
i wanna too please if something happen let me know...thz

wavecutter
August 12th, 2006, 05:58
There are 31 games with openings.

acmer
August 12th, 2006, 08:21
Games like The Gentlemens' Inn have been there for months, and are dead.

Dargoth
August 12th, 2006, 19:47
Games like The Gentlemens' Inn have been there for months, and are dead.

yep. Plus almost all the play times are American evenings, which is about 4-6 AM for me. Looks like FG is not very popular :(

Jozan
August 12th, 2006, 20:08
There's just alot more private games that go on than the games open for the community to join.

niku
August 13th, 2006, 05:01
sadness. its true though, we use this program for private use. i would like to play something online though. i have been sitting in three diff games waiting to start for like two weeks now. :(

i think there are too many ppl willing to play but few willing to DM. i would DM but i always DM in RL, i got this program to give playing a try because all my players are lame and wont dedicate the time to actually run a good adventure.

Snikle
August 13th, 2006, 07:15
I am considering trying to get a couple DMs together to run one shots (or short campaigns) over at FUM. We tried to get it going earlier in the srping but it sort of fizzled. If this is something people would be interested in seeing happen, speak out and lets us all know, maybe we will be able to turn the spark of an idea into reality this time.

Talen
August 13th, 2006, 14:34
I think this thread touched on an issue with all the online RPG utilities, namely their pricing models. DM's are expected to shell out more money than the players - for the privilige of spending several hours undertsanding the program and creating the adventures. It's quite possible the cost of the full versions of the programs is creating a barrier to having more DM's purchase the program resulting in less games being run and less players purchasing the lite version. If we could get more DM's running structured games, maybe we would start to reach a critical mass with the number of total users (lite and full). It would be nice to have an incentive for people taking the time to learn the DM side and create the adventures.

Snikle
August 13th, 2006, 17:12
Interesting point that I had not thought of. Here is something else, beyond just spending more money, the players merely show up once a week and play for a few hours, it is often the DM who spends hours preparring for the game. I wonder what the ratio of playing to preparring is.

Stuart
August 13th, 2006, 17:26
I run three groups a week for a total of about 9 hours playing time - some sessions are more intense than others. The pre game stuff is about 15 mins to half an hour but I have fairly detailed modules (each group is using a different one); each took a weekend to put together but will keep a group going for anywhere between 4 to 12 sessions. These have all the maps, hand outs, NPC's and items I need.

A $4.00 pdf (or so) in my experience will generally last a group about 1-2 months assuming that they play once per week for 3-4 hours and are reasonably pacey.

To convert one of these (depending on the intricacy of the maps - not a strength as Snikle knows) takes about 6 hours.

I should add that the biggest bugbear (pardon the pun) I have is players not showing up or those who show up for one session, get a free ruleset and vanish into the ether with what crudely equates to $20 or more of a ruleset ... YOU KNOW WHO YOU ARE (and my patience at this is wearing a little thin).

Snikle
August 13th, 2006, 17:43
To convert one of these (depending on the intracacy of the maps - not a strength as Snikle knows) takes about 6 hours

Nah! Yeah that would piss me off on the stealing the rulesets as well. Maybe I should start running just straight modules rather than trying to come up with my own stuff, seems like that is considerably less planning that is needed. I will spend a couple hours making a map, another hour or more putting together extra artwork (treasures, people, buildings) for use in the game, and maybe a couple houss trying to figure out the direction of the next gaming sessions. All in all, I would say I usually spend about 4 to 8 hours planning each gaming session that then lasts 3 to 4 hours.
Now, on that note, allot of my maps and artwork gets reused on my website, or sometimes even a map pack or freebie over at FUM.

Oberoten
August 14th, 2006, 08:06
I thought about this while working on my ArsMagica set... (New graphics to and through, new charsheet etc. Just waiting for the next update to implement some minor automation. )

At first I thought cleverly to put my contact Info on the desktop or in the rulebook or something. Then I realized that with the curent spreading of all material you enter... that'd be asking for someone to come and growl at me for spreading what IS basically their product or a derivate thereof.

VarnFury
August 15th, 2006, 04:58
I think another thing why there more players then DMs sense it seem to be a issue is the fact most people are behind firewalls. They can connet to games yet they cant set one up sometime. I had mine working for a while... was to happy that i was gonna DM (Love storie telling plus who says i cant play? I just.. dont inculd my player in some things). For some reasons it stopped working and no one can connet even though i changed nothing... i tryed a few things and still no go.

other thing is the players themself. Some are really good and there others that disappear on ya or things come up and everything is dlyed.

Ganadai
August 15th, 2006, 07:10
For some reasons it stopped working and no one can connet even though i changed nothing... i tryed a few things and still no go.


I had this same problem, and it turned out to be my Dynamic IP. When I restart my computer sometimes my router assigns it a different IP address, so sometimes I have to reroute the port for FG to the new IP address.

VarnFury
August 15th, 2006, 07:49
I just figured that out 20 mins ago, though it doesnt work with my other IP address. Mine last digets go from 100 to 102.. 102 works.. 100-101 dont.

joshuha
August 15th, 2006, 14:58
Most routers let you specify a static IP that you can give your internal computers on the network. This way you can have the ports forwarded to the correct machine IP each time.

Ganadai
August 15th, 2006, 18:54
Most routers let you specify a static IP that you can give your internal computers on the network. This way you can have the ports forwarded to the correct machine IP each time.

*Sigh* But that would take a whole 5 minutes and I just don't have that kind of time. :o