jiggyboo22
January 13th, 2019, 18:49
FG License: FG full (GM). Players:Lite
Game System: D&D 5e
Time Zone: EDT (eastern daylight time)
Day of week and time: Tuesdays 6 pm -9:30/10pm (approx.)
Planned Duration & Frequency: 3 1/2 - 4 Hour Session, Weekly
Term: 5 to 6 months
Text or Voice: Voice (Headset only please)
Voice software used: Discord
Will this be recorded and/or live streamed?: We won't be streaming.
Roleplay & Combat mix: 50/50, depends to the players choices.
Number of Players in game & needed: Have 3-4 players, need 1 more
Current Characters:
Firbolg Druid, Circle of the Moon
Tiefling Warlock, Celestial Patron
Half-Orc Paladin, Oath of the Ancients
Character starting level & equipment:
Level 9
Equipment will be done using a unique system.
Stats will use an array: 15, 14, 14, 13, 13, 12
Each player also gets one epic boon (except high magic or planar travel)
Character restrictions:
Allowed Books
Players Handbook
Xanathar’s Guide to everything
Volo’s Guide to Monsters.
Mordenkanen’s tome of foes.
Books not used:
Sword Coast Adventurers Guide
Any setting books
Other Rules
No multi-classing
No Feats
Modified Inspiration rule (Given as quest rewards)
Details of adventure: The party is a group of experienced adventures that individually are the only survivors of their original party. An ancient God of chaos going by the name Minister Narra, gave the character a choice when they faced a tragic end. Accept their fate or be bound to an ancient artifact.
The artifact is called the Ring of Hamartia. The characters can be called at any time by the owner of the ring to fulfill a request. When not fulfilling a request, the party is trapped in a extra-planar space called the Manor. They need to fulfill 100 requests to complete their side of the deal, and be free of the ring.
I'm expecting the campaign to last roughly 20 sessions (5 to 6 months) and go from level 9 to 14.
Game System: D&D 5e
Time Zone: EDT (eastern daylight time)
Day of week and time: Tuesdays 6 pm -9:30/10pm (approx.)
Planned Duration & Frequency: 3 1/2 - 4 Hour Session, Weekly
Term: 5 to 6 months
Text or Voice: Voice (Headset only please)
Voice software used: Discord
Will this be recorded and/or live streamed?: We won't be streaming.
Roleplay & Combat mix: 50/50, depends to the players choices.
Number of Players in game & needed: Have 3-4 players, need 1 more
Current Characters:
Firbolg Druid, Circle of the Moon
Tiefling Warlock, Celestial Patron
Half-Orc Paladin, Oath of the Ancients
Character starting level & equipment:
Level 9
Equipment will be done using a unique system.
Stats will use an array: 15, 14, 14, 13, 13, 12
Each player also gets one epic boon (except high magic or planar travel)
Character restrictions:
Allowed Books
Players Handbook
Xanathar’s Guide to everything
Volo’s Guide to Monsters.
Mordenkanen’s tome of foes.
Books not used:
Sword Coast Adventurers Guide
Any setting books
Other Rules
No multi-classing
No Feats
Modified Inspiration rule (Given as quest rewards)
Details of adventure: The party is a group of experienced adventures that individually are the only survivors of their original party. An ancient God of chaos going by the name Minister Narra, gave the character a choice when they faced a tragic end. Accept their fate or be bound to an ancient artifact.
The artifact is called the Ring of Hamartia. The characters can be called at any time by the owner of the ring to fulfill a request. When not fulfilling a request, the party is trapped in a extra-planar space called the Manor. They need to fulfill 100 requests to complete their side of the deal, and be free of the ring.
I'm expecting the campaign to last roughly 20 sessions (5 to 6 months) and go from level 9 to 14.