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View Full Version : Release Updates on January 8th, 2019



lokiare
January 8th, 2019, 16:54
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Starfinder Alien Archive 2

[Fixed] Missing race speeds


Eldritch Lairs (5E)

[Fixed] Minor bugs


Guildmasters Guide to Ravnica
Guildmasters Guide to Ravnica

[Fixed] A number of duplicate paragraphs of text in the reference manual
[Fixed] Some out of sequence text in the reference manual
[Fixed] Some corrupted NPC stat blocks
All NPC stat blocks updated to ensure all attacks, saves and effects appear correctly on the CT
[Updated] Several Races so that skill choices correctly appear when dragged to character sheet

Guildmasters Guide to Ravnica Players

[Fixed] A number of duplicate paragraphs of text in the reference manual
[Fixed] Some out of sequence text in the reference manual
[Updated] Several Races so that skill choices correctly appear when dragged to character sheet


[U]D&D Sword Coast Adventurer's Guide

[Added] City Watch Investigator Background
[Fixed] Errant table entry in Inheritor Flaw Table


D&D Waterdeep: Dungeon of the Mad Mage

[Added] Several new links
[Added] A new table for Halaster’s Lair


D&D Waterdeep: Dragon Heist

[Fixed] Waterdeep map in wrong group
[Fixed] Missing door in one map (in Map Pack)
[Fixed] Misspelled map name (In Map Pack)


Meanders Map Pack: Venmire Woods

Store description
[Updated] Map categorization
[Added] 21 adventure seed roll table


[U]Call of Cthulhu 7E Investigator Handbook

Minor edits to the Investigators handbook


[U]Traveller (Mongoose) Ruleset

[Fixed] Dragging Autorifle (for example) with no Gun Combat (Slug Rifle) but Gun Combat correctly finds the 'base skill', if no 'base skill' exists and JoaT does, it uses that.
[Fixed] CT (applied updates from Moon Wizard - where my code overrode updates to CT causing some issues)
[Fixed] Worlds Data - Law Level is now correctly set
[Fixed] When making Skill rolls, if an NPC is the 'active' player in the Combat Tracker, that NPC's name is shown in the Chat Window making that roll, incorrect.
[Updated] When making DAMAGE rolls, the desktop modifier and buttons will now modify the DAMAGE Roll.
[Updated] When making ATTACK rolls, the CHAT window will now show how close/bad/successful you were.
[Updated] When making DAMAGE rolls, if the ATTACK roll had a positive effect (ie you roll 9 or more), that DMG bonus is added to the DAMAGE roll.
[Updated] Stuff you won't notice: Refactored some other things, around Skill rolls and remove unneeded code/files.