st4lk3r87
January 5th, 2019, 23:23
Hello everyone!
I'm working on a simple extension and I'm apparently fighting with some merging rules.
I'd like to replace a windowclass ( 5e ruleset - "char_weaponmeta" ) and I defined it on my custom xml file. Unfortunately nothing happens; the window remains exactly as the original. I don't get any error in the console.
This is how the "new" char_weaponmeta looks like.
<windowclass name="char_weaponmeta">
<frame>charsheethelper</frame>
<placement>
<size width="400" height="175" />
</placement>
<nodelete />
<playercontrol />
<sheetdata>
<button_checkbox name="twoweaponfighting">
<anchored width="25" height="25">
<top offset="5" />
<right anchor="left" relation="relative" offset="0" />
</anchored>
</button_checkbox>
</sheetdata>
</windowclass>
As I wrote above, I still get the original char_weaponmeta.
I'm sure I'm doing something wrong but I can't understand what. Can you help me?
Many Thanks!
I'm working on a simple extension and I'm apparently fighting with some merging rules.
I'd like to replace a windowclass ( 5e ruleset - "char_weaponmeta" ) and I defined it on my custom xml file. Unfortunately nothing happens; the window remains exactly as the original. I don't get any error in the console.
This is how the "new" char_weaponmeta looks like.
<windowclass name="char_weaponmeta">
<frame>charsheethelper</frame>
<placement>
<size width="400" height="175" />
</placement>
<nodelete />
<playercontrol />
<sheetdata>
<button_checkbox name="twoweaponfighting">
<anchored width="25" height="25">
<top offset="5" />
<right anchor="left" relation="relative" offset="0" />
</anchored>
</button_checkbox>
</sheetdata>
</windowclass>
As I wrote above, I still get the original char_weaponmeta.
I'm sure I'm doing something wrong but I can't understand what. Can you help me?
Many Thanks!