Wardow
December 26th, 2018, 17:07
Hey FG forum sages!
I'm creating a module for T1-T4. This campaign starts in 2 weeks and I'm not completely done (Only T1 is done). But I figured I'd be working on things as the campaign goes on.
I have a campaign I use for building the module then export it. I then have the game campaign set up where I open the module.
Is there a way that I can update the module similar to the way the client updates modules? If not then when I overwrite the module will this cause any problems with my ongoing campaign. Or will it just update things like the Official modules?
For instance if I change a story entry, map or encounter. Will I need to unload and reload the module?
Any insight will be helpful. I've been making this conversion here and there for years now, just finally got the right players ready to play it.
I'm creating a module for T1-T4. This campaign starts in 2 weeks and I'm not completely done (Only T1 is done). But I figured I'd be working on things as the campaign goes on.
I have a campaign I use for building the module then export it. I then have the game campaign set up where I open the module.
Is there a way that I can update the module similar to the way the client updates modules? If not then when I overwrite the module will this cause any problems with my ongoing campaign. Or will it just update things like the Official modules?
For instance if I change a story entry, map or encounter. Will I need to unload and reload the module?
Any insight will be helpful. I've been making this conversion here and there for years now, just finally got the right players ready to play it.