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mac40k
October 11th, 2018, 03:44
I just tried going back into my -dev campaign to make a few edits to the module I created. When I click on the library button in the right hand pane I get an error message: "Script Error: [string "library_booklistentry"]:1: bad argument #-1 to 'getModuleInfo' (string expected, got nil)" , the thumbnail associated with the module is missing and I don't have the buttons to let me edit the module (create new or delete existing sections) or create a new module. The thumbnail still shows in when I open my regular campaign in which my created module is used. Was the functionality to create (pseudo) reference modules in the FG interface removed?

Bidmaron
October 11th, 2018, 05:11
Ruleset? Have you tried turning off all extensions to make sure an outdated extension isn't the problem? I am not sure what buttons you are expecting on your module. In any ruleset I know, a dev campaign is no different than any other campaign and should have the same buttons available on right side. (well, you can control which buttons area available in the library window).

mac40k
October 12th, 2018, 16:06
The ruleset is Savage Worlds. I have created multiple setting books within the interface which allowed me to produce something such as shown in the example pic. The button missing in question is similar to the one that appears at the bottom of the Items window; the little brown circle with the slash in it labeled edit list. That same button used to appear in the interface for the library that let you add "pages" to your book of different types like the table shown in the pic. Now I can't edit that table, or any other page in my existing modules, nor change the page order, or add new pages; all things I have previous been able to do in the interface without resorting to getting into XML editing.
24955

Trenloe
October 12th, 2018, 16:14
That same button used to appear in the interface for the library that let you add "pages" to your book of different types like the table shown in the pic.
It still should appear... if you install and enable this extension: https://www.fantasygrounds.com/forums/showthread.php?19202-Savage-Worlds-Enhancement-Extensions&p=152731&viewfull=1#post152731

mac40k
October 13th, 2018, 14:31
Doh! I have that extension already. Apparently I disabled all my extensions at some point to test something and missed re-enabling this one. Thanks Trenloe!