VampyreBe
September 9th, 2018, 12:52
Hello fellow gamer !
Basically, this will probably be seen as a noobie question. And it actually is !
I recently had to stop going and having games with my gaming club, due to moving into a new home... far away from my club. So I think it's now the time to start using FG.
First of all, I want to tell you that I'm not english native. I do have some games written in English (because those games are not (yet) translated into my language), and I do have other games that are in my language.
Recently, I bought Jericho Rose, since I own the PDF. Like this, I could potentially see how people organize their documents and compare to the original work. Like this, by learning that way, I thought it would make easier for me to understand how things are organized for when I enter my data in my language.
When I open basically any module from FG (let's say Savage World rule book, or Jericho Rose), when I click on the loaded module, I immediately access a first sheet, with basically a Table of Contents, easily searchable per chapter, and containing numberous other sheets.
Today, I tried to start entering the core rule book for a game that has been created in my language (and basically, there are little to no chance this will ever be translated into another language), but all I find, is to enter a sheet in the "Story" tab. But if I continue doing this, when I need to go for a sublevel, I just can't create a topic within that topic. Well, I can, but it must be linked to a story page. All in all, it wouldn't be a Table of Contents, but it will be a full list of all the topics that I have.
I don't quite understand what people are using to make such a table of content. I also tried searching the web, but besides tutorials made to help me creating a module, I've never seen anything explaining me how to make such a root "table of contents", with pages inside each chapter, without having a full list of all the topics I create.
Thank you for your help,
Basically, this will probably be seen as a noobie question. And it actually is !
I recently had to stop going and having games with my gaming club, due to moving into a new home... far away from my club. So I think it's now the time to start using FG.
First of all, I want to tell you that I'm not english native. I do have some games written in English (because those games are not (yet) translated into my language), and I do have other games that are in my language.
Recently, I bought Jericho Rose, since I own the PDF. Like this, I could potentially see how people organize their documents and compare to the original work. Like this, by learning that way, I thought it would make easier for me to understand how things are organized for when I enter my data in my language.
When I open basically any module from FG (let's say Savage World rule book, or Jericho Rose), when I click on the loaded module, I immediately access a first sheet, with basically a Table of Contents, easily searchable per chapter, and containing numberous other sheets.
Today, I tried to start entering the core rule book for a game that has been created in my language (and basically, there are little to no chance this will ever be translated into another language), but all I find, is to enter a sheet in the "Story" tab. But if I continue doing this, when I need to go for a sublevel, I just can't create a topic within that topic. Well, I can, but it must be linked to a story page. All in all, it wouldn't be a Table of Contents, but it will be a full list of all the topics that I have.
I don't quite understand what people are using to make such a table of content. I also tried searching the web, but besides tutorials made to help me creating a module, I've never seen anything explaining me how to make such a root "table of contents", with pages inside each chapter, without having a full list of all the topics I create.
Thank you for your help,