rbtmatrix
August 24th, 2018, 19:35
I couldn't find another post about this or a similar issue.
I have been experiencing a weird bug when using the 64bit FG client 3.3.6 When ever I use the unmask tool to reveal map to my players, or when ever I draw something on a map or other image, my client appears to freeze. I say appears to freeze because my cursor still moves, and if I click in the chatbox and type something, when I hit enter my players still see it. I can still drag pogs around the map, and do other interactions that my players see, but none of it animates or redraws on my display. So far it only happens with the 64 bit version. And I have to either right-click the FG icon in my task bar and close window to exit and restart. The 32bit client runs fine, as long as I don't load all the modules I need for my campaign at once, but instead shuffle them in and out as needed.
I am running Windows 10 pro x64 on a Ryzen 1700 in a B370F chipset board, with 16GB RAM, nVidia GTX 1060 3GB driver version 398.82
I have been experiencing a weird bug when using the 64bit FG client 3.3.6 When ever I use the unmask tool to reveal map to my players, or when ever I draw something on a map or other image, my client appears to freeze. I say appears to freeze because my cursor still moves, and if I click in the chatbox and type something, when I hit enter my players still see it. I can still drag pogs around the map, and do other interactions that my players see, but none of it animates or redraws on my display. So far it only happens with the 64 bit version. And I have to either right-click the FG icon in my task bar and close window to exit and restart. The 32bit client runs fine, as long as I don't load all the modules I need for my campaign at once, but instead shuffle them in and out as needed.
I am running Windows 10 pro x64 on a Ryzen 1700 in a B370F chipset board, with 16GB RAM, nVidia GTX 1060 3GB driver version 398.82