ProNobis
August 22nd, 2018, 23:16
Campaigns are amazing. What we do changes the world. Unfortunately, keeping the same group together every week over a long period of time is nearly impossible.
Explorer's Guild is built with our busy lives in mind. Each game can stand on its own, but the changes you make change the world, which will affect future sessions. Steal from the dwarves and they may just come to hate outsiders. Masquerade as a goblin god and tell them to go on a rampage, they just might. Bluff to a queen about a vast empire to the far north, and she might just send some diplomats out to find them. Those are just some of the stranger (and more awesome) things we've seen already, but what will you bring to the table?
We playtest a lot of content, and write some of our own. The system is setup with a Nexus, an inter-dimensional bar, where each session starts (and hopefully) ends. This enables our characters to jump between our GM's tables.
Our website is here: https://explorers-guild.github.io/
We hang out here: https://discord.gg/YxR8r3y
See you soon.
Explorer's Guild is built with our busy lives in mind. Each game can stand on its own, but the changes you make change the world, which will affect future sessions. Steal from the dwarves and they may just come to hate outsiders. Masquerade as a goblin god and tell them to go on a rampage, they just might. Bluff to a queen about a vast empire to the far north, and she might just send some diplomats out to find them. Those are just some of the stranger (and more awesome) things we've seen already, but what will you bring to the table?
We playtest a lot of content, and write some of our own. The system is setup with a Nexus, an inter-dimensional bar, where each session starts (and hopefully) ends. This enables our characters to jump between our GM's tables.
Our website is here: https://explorers-guild.github.io/
We hang out here: https://discord.gg/YxR8r3y
See you soon.