demadog
August 17th, 2018, 01:14
Since upgrading to 3.36 our CoC game client combat tracker is seemingly having problems with anchor for the character lines.
24365
And the following errors
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Warning: Could not find template (button_ctentry_client_active) in windowclass (client_ct_entry)
Ruleset Warning: Could not find template (token_ctentry_client) in windowclass (client_ct_entry)
Script Error: [string "ct/scripts/clientct_entry.lua"]:24: attempt to index global 'active' (a nil value)
Script Error: [string "ct/scripts/clientct_entry.lua"]:24: attempt to index global 'active' (a nil value)
However, this seems to only effect the clients and not the host.
24365
And the following errors
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Error: window: Control(name) anchoring to an undefined control (token) in windowclass (client_ct_entry)
Ruleset Warning: Could not find template (button_ctentry_client_active) in windowclass (client_ct_entry)
Ruleset Warning: Could not find template (token_ctentry_client) in windowclass (client_ct_entry)
Script Error: [string "ct/scripts/clientct_entry.lua"]:24: attempt to index global 'active' (a nil value)
Script Error: [string "ct/scripts/clientct_entry.lua"]:24: attempt to index global 'active' (a nil value)
However, this seems to only effect the clients and not the host.