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rickyhunt
August 10th, 2018, 18:40
My first pass was IFT() for incorporeal, then make the DMGTYPE into force, but DMGTYPE is not targetable. Every other scheme I can think of involves players remembering to turn effects on and off or they will bypass DR on corporeal creatures. Ideally I would love to see a ghost damage type and modifier on armor that would interact with incorporeals. Does anyone have suggestions on good ways to set this up as the PF ruleset is now?

Ken L
August 11th, 2018, 08:19
IIRC, the determination for ignoring the damage comes from the action_damager_manager. It's not something that can be easily negated by an effect. The temporary effect is the only thing I can think of given current system; same applies to magic dealing half.

dellanx
August 21st, 2018, 13:13
I am setting an effect Ghost Touch; incorporeal for an Action, unfortunately it does not work with an IFT (). It works well and does not bypass DR, just the incorporeal tag on the creature.

Evilthorne
March 26th, 2022, 18:11
I found somewhere else a thread was discussing it as well but my search-fu is not working. I have a weapon with several effects on it but I cannot get the Ghost Touch to work right. I remember seeing that it needs to be the first effect listed.
52183

Any ideas?

Phixation
March 27th, 2022, 04:30
Kel's extension is currently the only one that supports ghost touch as a dmg type that im aware of. maybe another on the forge

Evilthorne
March 31st, 2022, 23:58
I have Kel's extensions as far as I know. Still can not get it to work

Trenloe
April 1st, 2022, 00:04
I found somewhere else a thread was discussing it as well but my search-fu is not working. I have a weapon with several effects on it but I cannot get the Ghost Touch to work right. I remember seeing that it needs to be the first effect listed.
52183

Any ideas?
IK don't know if this is the issue - but that magic item looks like it's unidentified (based off the ** Magical Spear ** name). Try identifying the spear.

Kelrugem
April 1st, 2022, 02:46
The issue is: It is about 3.5E, isn't it? 3.5E ghost touch implementation is different in my extension :) 3.5E has the effect ghost touch, not a damage type :) PF1 instead has the damage type for ghost touch, not the effect :)

Since a long time I wanted to add the possibility to add ghost touch via the properties field (for both rulesets), but I never looked at it yet, since I'd need to find out how to call the properties field in the code :D (doable, but I then tended to look at other things)

Phixation
April 1st, 2022, 16:45
Heres a hint Kel, for looking up properties on items
look in the manager_char.lua
search for masterwork
i assume that would give you all the info you need :D
hopefully anyways

Kelrugem
April 1st, 2022, 18:32
Heres a hint Kel, for looking up properties on items
look in the manager_char.lua
search for masterwork
i assume that would give you all the info you need :D
hopefully anyways

ah, hehe, thanks a lot :D

Evilthorne
May 27th, 2022, 19:24
Sorry for the delay in responding, I noticed another issue as well. This spear is the only weapon that also does not do even half damage when attacking incorps


IK don't know if this is the issue - but that magic item looks like it's unidentified (based off the ** Magical Spear ** name). Try identifying the spear.
I will try this next time we play.


The issue is: It is about 3.5E, isn't it? 3.5E ghost touch implementation is different in my extension :) 3.5E has the effect ghost touch, not a damage type :) PF1 instead has the damage type for ghost touch, not the effect :)

Since a long time I wanted to add the possibility to add ghost touch via the properties field (for both rulesets), but I never looked at it yet, since I'd need to find out how to call the properties field in the code :D (doable, but I then tended to look at other things)

Sorry I didn’t really follow this, I am playing PF1.

I may try to recreate the weapon in stages to try it out.

Kelrugem
May 28th, 2022, 04:01
Sorry for the delay in responding, I noticed another issue as well. This spear is the only weapon that also does not do even half damage when attacking incorps


I will try this next time we play.



Sorry I didn’t really follow this, I am playing PF1.

I may try to recreate the weapon in stages to try it out.

Ah, I thought you play 3.5E because you are writing in the 3.5E subforum :D

In that case I may need more information on what you are doing, maybe a screenshot or two showing your issue and what you expect to happen with the effect :) (sometimes it is just some different expectation on how the chat output will look like)

Evilthorne
May 28th, 2022, 05:20
Ah, I thought you play 3.5E because you are writing in the 3.5E subforum :D

In that case I may need more information on what you are doing, maybe a screenshot or two showing your issue and what you expect to happen with the effect :) (sometimes it is just some different expectation on how the chat output will look like)

I posted the picture on the first page, sorry I would post it again but the picture is on my computer and I’m not.

Kelrugem
May 28th, 2022, 05:23
I posted the picture on the first page, sorry I would post it again but the picture is on my computer and I’m not.

I know, I meant a screenshot of the chat output of the damage rolls' results :) Because you said it does not work, so, one should be able to see it in the chat messages :) (Usually the best is just to take a screenshot of full FG showing all the essential data)

So, the next time you test with identifying the weapon (as Trenloe suggested), you could take a screenshot of that if it still doesn't work :) (and in that case I could check whether there is a possibility to cater unidentified weapons; a workaround would be to use a DMGTYPE effect which would apply to all weapons though)

Evilthorne
May 28th, 2022, 05:43
I know, I meant a screenshot of the chat output of the damage rolls' results :) Because you said it does not work, so, one should be able to see it in the chat messages :) (Usually the best is just to take a screenshot of full FG showing all the essential data)

So, the next time you test with identifying the weapon (as Trenloe suggested), you could take a screenshot of that if it still doesn't work :) (and in that case I could check whether there is a possibility to cater unidentified weapons; a workaround would be to use a DMGTYPE effect which would apply to all weapons though)

Understood. Thanks for all the help, we play tomorrow night so I should have a picture if identifying does not work first

Evilthorne
May 29th, 2022, 00:09
52966

52967

I identified it buy still did not work.

Kelrugem
May 29th, 2022, 04:59
52966

52967

I identified it buy still did not work.

Hmm, I just tested, and I cannot reproduce sadly

Do you run any other extensions? Do you use my extension from the forge? Or do you have it from a different source
(also just in case: Did you ever unzip my extension and kept the unzipped one in the extensions directory of FG? If yes, then remove that)

On a related note: Damage types have to be small letters, so, you're damage type "Fire" should be "fire" :) Otherwise you may run into similar problems with that type (but it won't fix the ghost touch problem).

Evilthorne
May 29th, 2022, 05:53
Hmm, I just tested, and I cannot reproduce sadly

Do you run any other extensions? Do you use my extension from the forge? Or do you have it from a different source
(also just in case: Did you ever unzip my extension and kept the unzipped one in the extensions directory of FG? If yes, then remove that)

On a related note: Damage types have to be small letters, so, you're damage type "Fire" should be "fire" :) Otherwise you may run into similar problems with that type (but it won't fix the ghost touch problem).


It is super weird, because everyone else does half damage to incorps properly, mages sword does full damage, but this one character does no damage???

I will check those things though for sure. Thanks again

Kelrugem
May 29th, 2022, 06:05
It is super weird, because everyone else does half damage to incorps properly, mages sword does full damage, but this one character does no damage???

I will check those things though for sure. Thanks again

if you want you can also try to share the campaign or the character here, then I can take a look, too :)

Evilthorne
February 21st, 2023, 17:08
Sorry Kelrugem, I am pretty bad on following up on my old posts, we just finished playing this weekend and now that I have some time I am coming back to address them. Not to sound like a complete Noob but what is the best way to share a character?

Kelrugem
February 22nd, 2023, 23:17
Sorry Kelrugem, I am pretty bad on following up on my old posts, we just finished playing this weekend and now that I have some time I am coming back to address them. Not to sound like a complete Noob but what is the best way to share a character?

you can export the character by right-clicking on its sheet, then upload it here :)

And no worries about the late answer :D

Evilthorne
February 23rd, 2023, 03:46
56316

That was super easy!

Thanks

Kelrugem
March 1st, 2023, 04:03
56316

That was super easy!

Thanks

Thank you :) And sorry for the late answer, I totally forgot :D I try to test it after work :)

Kelrugem
March 5th, 2023, 06:22
52966

52967

I identified it buy still did not work.

So, I just tested your character: Ghost touch certainly works, but I see the culprit in your attacks: You have many attacks with ghost touch or other magical things, but you did not add the damage type magic :) You certainly should also add this damage type, so, you need ghost touch and magic :) Also your holy attacks lack that damage type :)

Evilthorne
December 22nd, 2023, 16:57
Thank you very much, I will set it up!

Kelrugem
December 24th, 2023, 04:54
Thank you very much, I will set it up!

Cool, let me know whether you still need help :)