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Zomnivore
July 27th, 2018, 03:25
Hi, I'm interested in the game and want to know what I need to buy to play.

Any suggestions for what to get, what's helpful to get etc.

dulux-oz
July 27th, 2018, 03:45
Hi Zomn, and Welcome! to the Community,

Have to buy? Nothing!

Let me explain: you can get the Free/Demo version of Fantasy Grounds (FG) and then find a game to play in with a GM who has an Ultimate License. The easiest way to do this is drop on over to the FG College and learn to play there. The URL is FG College (https://www.fantasygrounds.com/forums/showthread.php?40020-Join-Fantasy-Grounds-College-Learn-Fantasy-Grounds-learn-D-amp-D-and-then-play!)

Hope that helps :)

Cheers

damned
July 27th, 2018, 04:27
Player or GM?

GM will need either the 6E or 7E ruleset plus an FG license.
Both contain a starter adventure or two.

As a player you might like the Investigators Handbook (7E) - this is the only product aimed at players. The GM can also buy and share this.

There are some really good CoC products - Pulp Cthulhu (7E) is good and there are many adventures.

7E will convert with good accuracy 6E adventures.

Zomnivore
July 27th, 2018, 16:19
Yeah I'm focused on being a player first.

I assume that's how most people are when they first get into a game unless they're trying to get a group into a game they're interested in.

Thanks for the responses so far.