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View Full Version : Cackle effect



Srekcins
July 17th, 2018, 15:50
I did a search and didn't see this, so I thought I'd ask; is there an effect to have cackle properly extend the duration of hexes? We're doing it manually at the moment but it's a huge pain.

Trenloe
July 17th, 2018, 16:05
There's not an effect that automatically extends the duration of another effect.

Things to consider -
1) Let the old hex expire and add a new one.
2) Set the original hex to be longer than usual, and remove it if cackle isn't used to extend it.
3) Use the player remove effect extension to allow players greater control over effects - they can remove the old hex and add a new one with the click of a couple of buttons. https://www.fantasygrounds.com/forums/showthread.php?40290-PF-Player-Effect-Removal-Extension

madman
July 17th, 2018, 17:02
here's to hoping the 2E ruleset will have more powerful effects (not that they are not good now, but....)

Madman..