Slagmoth
July 6th, 2018, 17:58
So I have been enjoying Fantasy Grounds so far, obviously as a software developer myself there are things I would have done differently but that is true with every programmer you meet.
What I have been doing lately is little experiments to make sure things work the way I like before I run the game. In one of the upcoming excursions the party will be accompanied by a true NPC... I say true because there is a GMPC to fill in a role gap but the new NPC that will join them for a fight for a bit will be a Spined Devil (my world and the current region is Order v Chaos more than Good v Evil so this is plausible and within the pacts struck during the previous incursion)... but I digress. This and the subsequent announcement that one of my players might retain some hirelings made me try to add NPCs to the party tracker and fail. Which leads me to my question.
Other than manual calculation is there a way to add modifiers to the party tracker to have the xp award be modified by the additional bodies, per the rules?
What I have been doing lately is little experiments to make sure things work the way I like before I run the game. In one of the upcoming excursions the party will be accompanied by a true NPC... I say true because there is a GMPC to fill in a role gap but the new NPC that will join them for a fight for a bit will be a Spined Devil (my world and the current region is Order v Chaos more than Good v Evil so this is plausible and within the pacts struck during the previous incursion)... but I digress. This and the subsequent announcement that one of my players might retain some hirelings made me try to add NPCs to the party tracker and fail. Which leads me to my question.
Other than manual calculation is there a way to add modifiers to the party tracker to have the xp award be modified by the additional bodies, per the rules?