WingsOC
June 18th, 2018, 13:57
I know there are plenty of guides for both FG and FG-D&D5e. But honestly I haven't found a good one yet... so please help me with these simple questions/issues.
1. Automatic attack with automatic damage. Currently we drag and drop the [Attack: +3] from character sheet onto a token on the board. Then if it was a hit we drag the [Damage: +1]. Can it roll the damage automatically if it was a hit? It seems to automatically make the roll a ciritical damage roll when appropriate...
2. Moving restrictions. At some point we somehow made it so that the dm has to confirm a move before a player could move their character on the battle map. I dunno how I did that and would like to know how to turn it off and on. Additionally, is there some convenient way to make sure unit doesn't move further than its speed? Or do I have to keep doublechecking the distance with each character sheet and effects to make sure the move is legal.
3. Restrict attacks to be made. Similarly to the previous question, can FG autmatically detect when a unit tries to attack a target that is actually out of reach or that it is missing LOS to?
4. XP field. Is there an experience field on the character sheets? we can't seem to find it.
5. Other tips? Is there some nice feature that FG or the 5e-ruleset provides that you missed when you started out and wished you had known (as DM or player) ? I've seen there are som available plugins...are they good for beginners or should we focus on the basic functionalities first and customize things later?
Thanks in advance..
1. Automatic attack with automatic damage. Currently we drag and drop the [Attack: +3] from character sheet onto a token on the board. Then if it was a hit we drag the [Damage: +1]. Can it roll the damage automatically if it was a hit? It seems to automatically make the roll a ciritical damage roll when appropriate...
2. Moving restrictions. At some point we somehow made it so that the dm has to confirm a move before a player could move their character on the battle map. I dunno how I did that and would like to know how to turn it off and on. Additionally, is there some convenient way to make sure unit doesn't move further than its speed? Or do I have to keep doublechecking the distance with each character sheet and effects to make sure the move is legal.
3. Restrict attacks to be made. Similarly to the previous question, can FG autmatically detect when a unit tries to attack a target that is actually out of reach or that it is missing LOS to?
4. XP field. Is there an experience field on the character sheets? we can't seem to find it.
5. Other tips? Is there some nice feature that FG or the 5e-ruleset provides that you missed when you started out and wished you had known (as DM or player) ? I've seen there are som available plugins...are they good for beginners or should we focus on the basic functionalities first and customize things later?
Thanks in advance..