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sirkerry
June 9th, 2018, 05:43
When a characteristic is set to 15 the Mod changes to 0, when it's set to 14 it's 2.

Also it looks like stuff in Weapons on the Actions table doesn't update if the Characteristic or Skill values are changed.

MadBeardMan
June 10th, 2018, 13:44
When a characteristic is set to 15 the Mod changes to 0, when it's set to 14 it's 2.

Thanks for reporting the 15 characteristic bug, it's fixed so will be in 1.0.7.


Also it looks like stuff in Weapons on the Actions table doesn't update if the Characteristic or Skill values are changed.

I'd have to think how to make this happen, as it would mean you wouldn't be able to adjust the attack value in the actions tab.

Cheers,
MBM