azamboni
June 5th, 2018, 11:32
Hi to all,
I'm creating a new set of "NPC" to simulate cover and barriers that can be moved and destroyed around the maps...like crates and barrels.
In order to move them and keep track of AC and HP of each of them, I've created them as NPCs and I put them on CT and after on the map.
Is it possible to keep showing the tokens on the map, but hide them on the CT for the player? Otherwise the CT is full of "noise"...
Thanks guys!
I'm creating a new set of "NPC" to simulate cover and barriers that can be moved and destroyed around the maps...like crates and barrels.
In order to move them and keep track of AC and HP of each of them, I've created them as NPCs and I put them on CT and after on the map.
Is it possible to keep showing the tokens on the map, but hide them on the CT for the player? Otherwise the CT is full of "noise"...
Thanks guys!