Pelimar
May 18th, 2018, 16:13
FG License: I have Ultimate while my Wife has Free
Time Zone: US Eastern Timezone
Day(s) of week, frequency, and time: Any day except Wednesday (when I am hosting a game), weekly or bi-weekly would be ideal.
Term: Ideally a longer running game
Voice: Discord preferred, we also have teamspeak, would be open to video chat as well
Game System Preferred: 5th Edition D&D
Game System Experience: I have been hosting 5th Edition games on FG for over 1 year, my wife has been a player in those games.
Fantasy Grounds Experience: Having hosted, I am very familiar with FG
Character Type Preferred: We are less concerned with the class as we are the character personalities.
About me: We are a married couple looking to play together, as I am typically hosting our games. We would love a RP Heavy game that would let us focus on character growth and interactivity with the players. We are pretty flexible for time and day so long as it ends by 10PM Eastern US.
Turn-ons include: plot twists, puzzles, moral conflicts, backstory secrets, non optimal choices, outside of game communication, and interesting NPCs. Turn-offs: meta gaming, hack & slash, min maxing, peer pressure, and Kender.
Time Zone: US Eastern Timezone
Day(s) of week, frequency, and time: Any day except Wednesday (when I am hosting a game), weekly or bi-weekly would be ideal.
Term: Ideally a longer running game
Voice: Discord preferred, we also have teamspeak, would be open to video chat as well
Game System Preferred: 5th Edition D&D
Game System Experience: I have been hosting 5th Edition games on FG for over 1 year, my wife has been a player in those games.
Fantasy Grounds Experience: Having hosted, I am very familiar with FG
Character Type Preferred: We are less concerned with the class as we are the character personalities.
About me: We are a married couple looking to play together, as I am typically hosting our games. We would love a RP Heavy game that would let us focus on character growth and interactivity with the players. We are pretty flexible for time and day so long as it ends by 10PM Eastern US.
Turn-ons include: plot twists, puzzles, moral conflicts, backstory secrets, non optimal choices, outside of game communication, and interesting NPCs. Turn-offs: meta gaming, hack & slash, min maxing, peer pressure, and Kender.