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Andraax
April 22nd, 2018, 04:48
The following changes are going to be pushed out to the test channel soon (soon as Moon Wizard can get around to it...)


Add Defenseless (AC: -10).
Make critical hit / fumbles optional.
Automatically create init effect from NPC record.
Make 0 the minimum initiative.
Add Aihrde calendar function.
Initiative effect fix.



I've got a few more that should be ready over the next week or so, watch this space for more info.

Andraax
May 14th, 2018, 04:31
Just committed the following to the repository, will request that Moon Wizard push it to the test channel:


Add Notes field to Encounter records.


This notes field is a formattedtext entry, so you can use the formatting commands, as well as dropping links into the notes (you can now have your parcels and / or quests linked directly from the encounter...)

Lexfire
May 14th, 2018, 21:15
Nice addition

Andraax
June 23rd, 2018, 18:32
Just put a couple more changes out for the ruleset in test:


Fix -Dex entry on CT for NPCs
Add LVL, HLVL, LVL2 as effect modifier values


I've requested that Moon Wizard send those to the test channel when he has the time.

JohnD
June 24th, 2018, 01:10
What do the LVL, HLVL and LVL2 modifiers do?

Andraax
June 24th, 2018, 01:54
Some bonuses are based on level. For example, the Combat Marauder ability of Rangers gives a +1 bonus per level to damage against humanoids. You can now code this as "Combat Marauder; DMG: LVL". LVL is level, HLVL is half level (rounded up), LVL2 is level*2.

JohnD
June 24th, 2018, 02:54
Some bonuses are based on level. For example, the Combat Marauder ability of Rangers gives a +1 bonus per level to damage against humanoids. You can now code this as "Combat Marauder; DMG: LVL". LVL is level, HLVL is half level (rounded up), LVL2 is level*2.

Oh nice! Thanks for the example!

Lexfire
June 24th, 2018, 16:34
Andraxx I just added the default Effect Combat Marauder; DMG: LVL and works great. Changing the level on the character sheet impacts next roll right away - tried level 1-10, 20 and 30 - works nice,

Andraax
June 24th, 2018, 16:39
Yeah, the level is linked to the character sheet for PCs. This is not true for NPCs, however. It uses the value copied to the CT, not the one from the NPC record. (For monsters, level is their HD, for characters, you define a level.)

Talyn
July 19th, 2018, 19:51
Posted in the other thread but I'll post it here too:

C&C Ruleset

C&C Logo Desktop Decals extension added, which provide additional colors of the official Castles & Crusades logo. The default gold one doesn't look all that great with some of the new Simple* themes, for example. Images provided by Troll Lord Games.