Gamerman
April 21st, 2018, 00:09
It seems that Fantasy Grounds supports the ability for a DM two launch two instances of Fantasy Grounds on the same machine, and load up two different campaigns.
(To be clear - I'm not talking about a case where you click "Load Campaign" on one instance, and then "Join Game" w/a Host Address of "localhost" to that same campaign.)
This is great, as it would theoretically allow you to launch one instance where players can login and create characters, while simultaneously perform DM prep work for a different campaign (possibly restarting it), without the one campaign affecting the other.
(For example - the DM could restart the instance / campaign where he or she is doing game prep w/o disrupting users creating characters on the other instance).
However - it looks like both instances would share the same external connect IP address / hostname / alias.
It also looks like an external player can connect while in this mode.
So - if a player does connect while the host machine is running two campaign instances - to which loaded campaign (which FG instance) will they be directed?
Does the player always connect to the first FG instance (campaign) that was started up? Do they connect to a random instance (campaign)?
I was hoping one of the developers could explain the expected behavior in this scenario and if it is deterministic.
(To be clear - I'm not talking about a case where you click "Load Campaign" on one instance, and then "Join Game" w/a Host Address of "localhost" to that same campaign.)
This is great, as it would theoretically allow you to launch one instance where players can login and create characters, while simultaneously perform DM prep work for a different campaign (possibly restarting it), without the one campaign affecting the other.
(For example - the DM could restart the instance / campaign where he or she is doing game prep w/o disrupting users creating characters on the other instance).
However - it looks like both instances would share the same external connect IP address / hostname / alias.
It also looks like an external player can connect while in this mode.
So - if a player does connect while the host machine is running two campaign instances - to which loaded campaign (which FG instance) will they be directed?
Does the player always connect to the first FG instance (campaign) that was started up? Do they connect to a random instance (campaign)?
I was hoping one of the developers could explain the expected behavior in this scenario and if it is deterministic.